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19 lines
510 B
C#
19 lines
510 B
C#
using UnityEngine;
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using UnityEditor;
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using System.Linq;
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namespace VRM
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{
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public static class VrmPreference
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{
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const string KEY_STOP_VRMASSETPOSTPROCESSOR = "StopVrmAssetPostProcessor";
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const string ASSETPOSTPROCESSOR_STOP_SYMBOL = "VRM_STOP_ASSETPOSTPROCESSOR";
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[PreferenceItem("VRM0")]
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private static void OnPreferenceGUI()
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{
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UniGLTF.UniGLTFPreference.ToggleSymbol(KEY_STOP_VRMASSETPOSTPROCESSOR, ASSETPOSTPROCESSOR_STOP_SYMBOL);
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}
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}
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}
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