UniVRM/Assets/VRM/Editor/VrmPreference.cs
2021-05-19 17:53:13 +09:00

19 lines
510 B
C#

using UnityEngine;
using UnityEditor;
using System.Linq;
namespace VRM
{
public static class VrmPreference
{
const string KEY_STOP_VRMASSETPOSTPROCESSOR = "StopVrmAssetPostProcessor";
const string ASSETPOSTPROCESSOR_STOP_SYMBOL = "VRM_STOP_ASSETPOSTPROCESSOR";
[PreferenceItem("VRM0")]
private static void OnPreferenceGUI()
{
UniGLTF.UniGLTFPreference.ToggleSymbol(KEY_STOP_VRMASSETPOSTPROCESSOR, ASSETPOSTPROCESSOR_STOP_SYMBOL);
}
}
}