UniVRM/Assets/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Meta.cs

8 lines
253 B
C#

namespace VRM10.MToon10
{
public static class MToon10Meta
{
public static readonly string UnityShaderName = "VRM10/MToon10";
public static readonly string URPUnityShaderName = "VRM10/Universal Render Pipeline/MToon10";
}
}