UniVRM/Assets/VRM10/MToon10/Runtime/UnityShaderLab/MToonDefinedValues/MToon10AlphaMode.cs

9 lines
140 B
C#

namespace VRM10.MToon10
{
public enum MToon10AlphaMode
{
Opaque = 0,
Cutout = 1,
Transparent = 2,
}
}