UniVRM/Assets/VRMShaders/GLTF
2023-09-25 20:11:23 +08:00
..
IO Transfer "TextureImportTypes" to ITextureDeserializer.LoadTextureAsync() 2023-09-25 20:11:23 +08:00
UniUnlit Rename to UniUnlitUtil and Use UniUnlitUtil.ShaderName 2021-09-27 21:01:10 +09:00
IO.meta Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00
UniUnlit.meta Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00