UniVRM/Assets/UniGLTF/Runtime/MeshUtility/MeshIntegrationGroup.cs
2023-11-01 20:03:59 +09:00

12 lines
248 B
C#

using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UniGLTF.MeshUtility
{
public class MeshIntegrationGroup
{
public string Name;
public List<Renderer> Renderers = new List<Renderer>();
}
}