UniVRM/Assets/VRMShaders/GLTF/IO
2021-10-25 17:02:13 +09:00
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Editor VRMShaders.GLTF.IO.Runtime 以下のディレクトリ整理 2021-10-14 17:57:20 +09:00
Resources Hidden/UniGLTF/StandardMapExporter 2021-09-09 18:46:57 +09:00
Runtime Merge remote-tracking branch 'upstream/master' into readonly_struct_material_descriptor 2021-10-25 17:02:13 +09:00
Tests remove duplicated 2021-08-04 23:35:48 +09:00
Editor.meta Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00
Resources.meta mv texture convert shaders to VRMShaders 2021-09-09 14:46:32 +09:00
Runtime.meta Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00
Tests.meta Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00