UniVRM/Assets/VRM10/Runtime/IO/ArrayExtensions.cs
2021-04-01 12:16:45 +09:00

27 lines
636 B
C#

using System.Numerics;
namespace UniVRM10
{
public static class ArrayExtensions
{
public static Vector3 ToVector3(this float[] src, Vector3 defaultValue = default)
{
if (src.Length != 3) return defaultValue;
var v = new Vector3();
v.X = src[0];
v.Y = src[1];
v.Z = src[2];
return v;
}
public static Quaternion ToQuaternion(this float[] src)
{
if (src.Length != 4) return Quaternion.Identity;
var v = new Quaternion(src[0], src[1], src[2], src[3]);
return v;
}
}
}