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16 lines
245 B
C#
16 lines
245 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace UnityEngine
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{
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[Serializable]
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public struct Vector3
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{
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public float x;
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public float y;
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public float z;
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}
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}
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