| .. |
|
AnimationClipFactory.cs
|
AnimationClip import with AnimationClipFactory
|
2021-06-29 21:02:19 +09:00 |
|
AnimationClipFactory.cs.meta
|
AnimationClip import with AnimationClipFactory
|
2021-06-29 21:02:19 +09:00 |
|
ColorSpace.cs
|
define ITextureDeserializer
|
2021-05-27 18:54:27 +09:00 |
|
ColorSpace.cs.meta
|
Divide ColorSpace enum
|
2021-05-13 19:20:38 +09:00 |
|
IAwaitCaller.cs
|
TextureDeserializer can await.
|
2021-06-24 22:03:46 +09:00 |
|
IAwaitCaller.cs.meta
|
TextureDeserializer can await.
|
2021-06-24 22:03:46 +09:00 |
|
IResponsibilityForDestroyObjects.cs
|
TakeResponsibilityForDestroyObjectFunc の返り値削除
|
2021-06-10 20:39:13 +09:00 |
|
IResponsibilityForDestroyObjects.cs.meta
|
IResponsibilityForDestroyObjects
|
2021-06-10 20:39:11 +09:00 |
|
ITextureDeserializer.cs
|
Add comment
|
2021-06-24 22:04:12 +09:00 |
|
ITextureDeserializer.cs.meta
|
define ITextureDeserializer
|
2021-05-27 18:54:27 +09:00 |
|
ITextureExporter.cs
|
Rename
|
2021-06-24 15:13:05 +09:00 |
|
ITextureExporter.cs.meta
|
define interface
|
2021-05-20 20:00:16 +09:00 |
|
ITextureSerializer.cs
|
define ITextureDeserializer
|
2021-05-27 18:54:27 +09:00 |
|
ITextureSerializer.cs.meta
|
Refactoring Serializing Textures
|
2021-05-20 18:23:26 +09:00 |
|
KeyValuePariExtensions.cs
|
add SubAssetKey to TakeResponsibilityForDestroyObjectFunc
|
2021-06-10 20:39:11 +09:00 |
|
KeyValuePariExtensions.cs.meta
|
add SubAssetKey to TakeResponsibilityForDestroyObjectFunc
|
2021-06-10 20:39:11 +09:00 |
|
MaterialDescriptor.cs
|
mv MaterialImportParam MaterialDescriptor
|
2021-05-27 15:56:51 +09:00 |
|
MaterialDescriptor.cs.meta
|
mv MaterialImportParam MaterialDescriptor
|
2021-05-27 15:56:51 +09:00 |
|
MaterialFactory.cs
|
TextureDeserializer can await.
|
2021-06-24 22:03:46 +09:00 |
|
MaterialFactory.cs.meta
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
NormalConverter.cs
|
Rename normal map exporter
|
2021-05-27 21:44:09 +09:00 |
|
NormalConverter.cs.meta
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
OcclusionMetallicRoughnessConverter.cs
|
Error Message
|
2021-09-01 16:12:33 +09:00 |
|
OcclusionMetallicRoughnessConverter.cs.meta
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
RuntimeTextureSerializer.cs
|
define ITextureDeserializer
|
2021-05-27 18:54:27 +09:00 |
|
RuntimeTextureSerializer.cs.meta
|
Refactoring Serializing Textures
|
2021-05-20 18:23:26 +09:00 |
|
SamplerParam.cs
|
SubAssetKey の使用を厳格化
|
2021-05-24 23:28:43 +09:00 |
|
SamplerParam.cs.meta
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
SubAssetKey.cs
|
add SubAssetKey to TakeResponsibilityForDestroyObjectFunc
|
2021-06-10 20:39:11 +09:00 |
|
SubAssetKey.cs.meta
|
mv SubAssetKey
|
2021-05-24 20:12:19 +09:00 |
|
TextureConverter.cs
|
Export texture's alpha if only necessary.
|
2021-06-23 23:04:16 +09:00 |
|
TextureConverter.cs.meta
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
TextureDescriptor.cs
|
mv TextureImportParam TextureDescriptor
|
2021-05-27 15:43:57 +09:00 |
|
TextureDescriptor.cs.meta
|
mv TextureImportParam TextureDescriptor
|
2021-05-27 15:43:57 +09:00 |
|
TextureDescriptorSet.cs
|
mv TextureImportParam TextureDescriptor
|
2021-05-27 15:43:57 +09:00 |
|
TextureDescriptorSet.cs.meta
|
mv TextureImportParamSet TextureDescriptorSet
|
2021-05-27 15:38:40 +09:00 |
|
TextureExporter.cs
|
Rename
|
2021-06-24 15:13:05 +09:00 |
|
TextureExporter.cs.meta
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
TextureExportParam.cs
|
Rename
|
2021-06-24 15:13:05 +09:00 |
|
TextureExportParam.cs.meta
|
Correct Metallic-Roughness Conversion condition
|
2021-06-23 23:42:37 +09:00 |
|
TextureExportTypes.cs
|
Export texture's alpha if only necessary.
|
2021-06-23 23:04:16 +09:00 |
|
TextureExportTypes.cs.meta
|
Export texture's alpha if only necessary.
|
2021-06-23 23:04:16 +09:00 |
|
TextureExtensions.cs
|
コミット漏れと mipmapCount
|
2021-05-24 15:53:47 +09:00 |
|
TextureExtensions.cs.meta
|
コミット漏れと mipmapCount
|
2021-05-24 15:53:47 +09:00 |
|
TextureFactory.cs
|
TextureDeserializer can await.
|
2021-06-24 22:03:46 +09:00 |
|
TextureFactory.cs.meta
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
TextureImportName.cs
|
SubAssetKey の使用を厳格化
|
2021-05-24 23:28:43 +09:00 |
|
TextureImportName.cs.meta
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
TextureImportTypes.cs
|
define ITextureDeserializer
|
2021-05-27 18:54:27 +09:00 |
|
TextureImportTypes.cs.meta
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
UnityObjectDestroyer.cs
|
ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更
|
2021-06-10 20:39:12 +09:00 |
|
UnityObjectDestroyer.cs.meta
|
ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更
|
2021-06-10 20:39:12 +09:00 |
|
UnityTextureDeserializer.cs
|
TextureDeserializer can await.
|
2021-06-24 22:03:46 +09:00 |
|
UnityTextureDeserializer.cs.meta
|
use ITextureDeserializer
|
2021-05-27 20:03:45 +09:00 |
|
VRMShaders.GLTF.IO.Runtime.asmdef
|
Use GUID in asmdefs
|
2021-08-04 15:19:09 +09:00 |
|
VRMShaders.GLTF.IO.Runtime.asmdef.meta
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |