UniVRM/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/ShaderLabDefinedValues/UnityZWriteMode.cs
Masataka SUMI 95042d2ce0 mv
2021-06-10 15:58:53 +09:00

8 lines
126 B
C#

namespace VRMShaders.VRM10.MToon10.Runtime
{
public enum UnityZWriteMode
{
Off = 0,
On = 1,
}
}