UniVRM/Assets/VRMShaders/VRM10/MToon10/Runtime/UnityShaderLab/Properties/MToon10Meta.cs
2023-05-08 17:12:37 +09:00

8 lines
272 B
C#

namespace VRMShaders.VRM10.MToon10.Runtime
{
public static class MToon10Meta
{
public static readonly string UnityShaderName = "VRM10/MToon10";
public static readonly string URPUnityShaderName = "VRM10/Universal Render Pipeline/MToon10";
}
}