UniVRM/Assets/VRM10/Runtime/IO/Material/BuiltInRP/Import/Materials
2022-12-05 17:21:20 +09:00
..
BuiltInVrm10MToonMaterialImporter.cs specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
BuiltInVrm10MToonMaterialImporter.cs.meta rename vrm10 material importer class names 2022-11-10 21:41:01 +09:00