UniVRM/Assets/VRM10_Samples/VRM10FirstPersonSample/VRM10CanvasManager.cs
2021-10-14 19:28:31 +09:00

23 lines
563 B
C#

using System.Linq;
using UnityEngine;
using UnityEngine.UI;
namespace UniVRM10.FirstPersonSample
{
public class VRM10CanvasManager : MonoBehaviour
{
[SerializeField]
public Button LoadVRMButton;
[SerializeField]
public Button LoadBVHButton;
private void Reset()
{
LoadVRMButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadVRM");
LoadBVHButton = GameObject.FindObjectsOfType<Button>().FirstOrDefault(x => x.name == "LoadBVH");
}
}
}