UniVRM/Assets/VRM10/Editor/Components/SpringBone/VRM10SpringBoneColliderEditor.cs
2022-10-21 18:47:17 +09:00

20 lines
428 B
C#

using UnityEditor;
using UnityEngine;
namespace UniVRM10
{
[CustomEditor(typeof(VRM10SpringBoneCollider))]
class VRM10SpringBoneColliderEditor : Editor
{
public override void OnInspectorGUI()
{
if (VRM10Window.Active == target)
{
GUI.backgroundColor = Color.green;
Repaint();
}
base.OnInspectorGUI();
}
}
}