UniVRM/Assets/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneColliderGroup.cs
2021-04-30 13:30:23 +09:00

17 lines
396 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UniVRM10
{
/// <summary>
/// VRMC_node_collider
/// </summary>
[AddComponentMenu("VRM10/VRM10SpringBoneColliderGroup")]
public class VRM10SpringBoneColliderGroup : MonoBehaviour
{
[SerializeField]
public List<VRM10SpringBoneCollider> Colliders = new List<VRM10SpringBoneCollider>();
}
}