UniVRM/Assets/VRM10_Samples/MToon10Showcase/Editor/CustomEditor/RenderQueueOffsetEntryDrawer.cs
2025-04-09 16:31:41 +09:00

16 lines
557 B
C#

using UnityEditor;
using UnityEngine;
namespace VRM10.Samples.MToon10Showcase
{
[CustomPropertyDrawer(typeof(RenderQueueOffsetShowcase.RenderQueueOffsetEntry))]
public sealed class RenderQueueOffsetEntryDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
EditorGUILayout.PropertyField(
property.FindPropertyRelative(
nameof(RenderQueueOffsetShowcase.RenderQueueOffsetEntry.renderQueueOffset)));
}
}
}