UniVRM/Assets/VRM/Runtime
ousttrue 42a3014e7a UniGLTFLogger を追加
[System.Diagnostics.Conditional("VRM_DEVELOP")] により呼び出しが消滅する。
2024-07-16 15:48:50 +09:00
..
BlendShape UniGLTFLogger を追加 2024-07-16 15:48:50 +09:00
Extensions avoid null glTF_VRM_HumanoidBone.node 2024-07-03 21:14:00 +09:00
FastSpringBone Fix Quaternion.AngleAxis 2021-10-15 17:19:21 +09:00
FirstPerson Unity2022.2.4以下と2021.3.17以下でFindObjectBy系APIが存在しないのに対応 2024-05-14 20:15:56 +09:00
Format rename UniVrmPackageVersion to PackageVersion 2023-10-20 19:16:20 +09:00
Humanoid FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
IO UniGLTFLogger を追加 2024-07-16 15:48:50 +09:00
LookAt Unity2022.2.4以下と2021.3.17以下でFindObjectBy系APIが存在しないのに対応 2024-05-14 20:15:56 +09:00
Meta Add missing menu register 2023-04-09 15:10:11 +08:00
SkinnedMeshUtility blendshape rotation scaling がまとめて処理される 2024-02-05 16:41:16 +09:00
SpringBone fix warnings 2023-12-12 15:37:19 +09:00
BlendShape.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
EnumUtil.cs FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
EnumUtil.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
Extensions.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
FastSpringBone.meta Add FastSpringBone 2021-09-29 16:11:34 +09:00
FirstPerson.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
Format.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
Humanoid.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
IO.meta VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
IVRMComponent.cs FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
IVRMComponent.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
LookAt.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
Meta.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
SkinnedMeshUtility.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
SpringBone.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRM.asmdef Remove concrete VRM shader's info from UniGLTF. 2022-12-05 17:03:48 +09:00
VRM.asmdef.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00