UniVRM/Scripts/HumanPoseClip.cs
ousttrue 8a35345bb0 Squashed 'UniHumanoid/' content from commit 9af6c0d
git-subtree-dir: UniHumanoid
git-subtree-split: 9af6c0d3995ca8886c1ad87429dd9f28c7b4375d
2018-12-28 21:08:56 +09:00

34 lines
778 B
C#

using UnityEngine;
namespace UniHumanoid
{
public class HumanPoseClip : ScriptableObject
{
public const string TPoseResourcePath = "T-Pose.pose";
public Vector3 bodyPosition;
public Quaternion bodyRotation;
public float[] muscles;
public HumanPose GetPose()
{
return new HumanPose
{
bodyPosition = bodyPosition,
bodyRotation = bodyRotation,
muscles = muscles
};
}
public void ApplyPose(ref HumanPose pose)
{
bodyPosition = pose.bodyPosition;
bodyRotation = pose.bodyRotation;
muscles = (float[])pose.muscles.Clone();
}
}
}