UniVRM/Packages/VRM10/Runtime/Components/SpringBone/VRM10SpringBoneJoint.cs

167 lines
5.0 KiB
C#

using System;
using System.Collections.Generic;
using UniGLTF;
using UniGLTF.SpringBoneJobs.Blittables;
using UnityEngine;
namespace UniVRM10
{
[Serializable]
[DisallowMultipleComponent]
public class VRM10SpringBoneJoint : MonoBehaviour
{
[SerializeField]
public float m_stiffnessForce = 1.0f;
[SerializeField]
public float m_gravityPower = 0;
[SerializeField]
public Vector3 m_gravityDir = new Vector3(0, -1.0f, 0);
[SerializeField, Range(0, 1)]
public float m_dragForce = 0.4f;
[SerializeField]
public float m_jointRadius = 0.02f;
[SerializeField]
public UniGLTF.SpringBoneJobs.AnglelimitTypes m_anglelimitType;
[SerializeField]
public Quaternion m_limitSpaceOffset = Quaternion.identity;
[SerializeField, Range(0, Mathf.PI)]
public float m_pitch = Mathf.PI;
[SerializeField, Range(0, Mathf.PI / 2)]
public float m_yaw = 0;
public BlittableJointMutable Blittable => new BlittableJointMutable(
stiffnessForce: m_stiffnessForce,
gravityPower: m_gravityPower,
gravityDir: m_gravityDir,
dragForce: m_dragForce,
radius: m_jointRadius,
// v0.129.4
angleLimitType: (float)m_anglelimitType,
angleLimit1: m_pitch,
angleLimit2: m_yaw,
angleLimitOffset: m_limitSpaceOffset
);
void OnValidate()
{
if (m_limitSpaceOffset == default)
{
m_limitSpaceOffset = Quaternion.identity;
}
}
void AddJointRecursive(Transform t, VRM10SpringBoneJoint src)
{
var joint = t.gameObject.GetOrAddComponent<VRM10SpringBoneJoint>();
// copy settings
joint.m_stiffnessForce = src.m_stiffnessForce;
joint.m_gravityPower = src.m_gravityPower;
joint.m_gravityDir = src.m_gravityDir;
joint.m_dragForce = src.m_dragForce;
joint.m_jointRadius = src.m_jointRadius;
if (t.childCount > 0)
{
// only first child
AddJointRecursive(t.GetChild(0), src);
}
}
void GetJoints(Transform t, List<VRM10SpringBoneJoint> joints)
{
if (t.TryGetComponent<VRM10SpringBoneJoint>(out var joint))
{
joints.Add(joint);
}
if (t.childCount > 0)
{
GetJoints(t.GetChild(0), joints);
}
}
[ContextMenu("Add joints")]
private void AddJointsToChild0()
{
var root = GetComponentInParent<Vrm10Instance>();
if (root == null)
{
UniGLTFLogger.Warning("not Vrm10Instance");
return;
}
if (transform.childCount == 0)
{
UniGLTFLogger.Warning("no children");
return;
}
AddJointRecursive(transform.GetChild(0), this);
// updater root
foreach (var spring in root.SpringBone.Springs)
{
for (int i = 0; i < spring.Joints.Count; ++i)
{
if (spring.Joints[i] == this)
{
// found
while (spring.Joints.Count - 1 > i)
{
// remove after this joint
spring.Joints.RemoveAt(spring.Joints.Count - 1);
}
// get descendants joints
var joints = new List<VRM10SpringBoneJoint>();
GetJoints(transform.GetChild(0), joints);
// add jonits to after this
spring.Joints.AddRange(joints);
return;
}
}
}
UniGLTFLogger.Warning($"{this} is found in {root}");
}
private void OnDrawGizmosSelected()
{
Matrix4x4 m = default;
m.SetTRS(transform.position, transform.rotation, Vector3.one);
Gizmos.matrix = m;
var vrm = GetComponentInParent<Vrm10Instance>();
if (vrm != null && vrm.TryGetRadiusAsTail(this, out var radius))
{
if (radius.HasValue)
{
Gizmos.color = Color.yellow;
Gizmos.DrawWireSphere(Vector3.zero, radius.Value);
}
else
{
// root
Gizmos.color = new Color(1, 0.75f, 0f);
Gizmos.DrawSphere(Vector3.zero, 0.01f);
}
}
else
{
// spring を構成しない
Gizmos.color = Color.red;
Gizmos.DrawSphere(Vector3.zero, m_jointRadius);
}
}
}
}