UniVRM/Assets/VRM10_Samples/ClothSample/RotateParticle/Runtime/Components/RectCloth.cs
2024-11-19 20:03:23 +09:00

18 lines
384 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace RotateParticle.Components
{
[AddComponentMenu("RotateParticle/RectCloth")]
[DisallowMultipleComponent]
public class RectCloth : MonoBehaviour
{
[SerializeField]
public bool Loop = false;
[SerializeField]
public List<Warp> Warps = new();
}
}