UniVRM/Assets/VRM/Runtime/SpringBone/Logic/SceneInfo.cs
ousttrue 014530b400 readonly
SceneInfo に ColliderGroups を投入するの忘れていた
2024-09-03 15:59:16 +09:00

18 lines
551 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace VRM.SpringBone
{
readonly struct SceneInfo
{
public readonly IReadOnlyList<Transform> RootBones;
public readonly Transform Center;
public readonly VRMSpringBoneColliderGroup[] ColliderGroups;
public SceneInfo(
IReadOnlyList<Transform> rootBones,
Transform center,
VRMSpringBoneColliderGroup[] colliderGroups) =>
(RootBones, Center, ColliderGroups) = (rootBones, center, colliderGroups);
}
}