UniVRM/Assets/VRM/UniGLTF/Scripts/Format/glTFAssets.cs
2020-11-19 20:34:55 +09:00

29 lines
605 B
C#

using System;
using UniJSON;
namespace UniGLTF
{
[Serializable]
public class glTFAssets
{
public string generator;
[JsonSchema(Required = true, Pattern = "^[0-9]+\\.[0-9]+$")]
public string version;
public string copyright;
[JsonSchema(Pattern = "^[0-9]+\\.[0-9]+$")]
public string minVersion;
// empty schemas
public object extensions;
public object extras;
public override string ToString()
{
return string.Format("GLTF-{0} generated by {1}", version, generator);
}
}
}