UniVRM/Assets/VRM10/Runtime/FastSpringBone/InputPorts/FastSpringBoneBufferBuilder.cs
2024-07-18 18:46:25 +09:00

161 lines
6.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Unity.Collections;
using UnityEngine;
using UnityEngine.Profiling;
using UniVRM10.FastSpringBones.Blittables;
namespace UniVRM10.FastSpringBones.System
{
public class FastSpringBoneBufferBuilder
{
public readonly List<BlittableSpring> BlittableSprings = new();
public readonly List<BlittableJoint> BlittableJoints = new();
public readonly List<BlittableCollider> BlittableColliders = new();
public readonly List<BlittableLogic> BlittableLogics = new();
public readonly Transform[] Transforms;
public readonly Quaternion[] InitialLocalRotations;
public struct TransformInfo
{
public int Index;
public Quaternion InitialLocalRotation;
}
public readonly FastSpringBoneSpring[] Springs;
public FastSpringBoneBufferBuilder(FastSpringBoneSpring[] springs)
{
Springs = springs;
Profiler.BeginSample("FastSpringBone.ConstructBuffers.BufferBuilder");
var transformHashSet = new HashSet<Transform>();
foreach (var spring in springs)
{
foreach (var joint in spring.joints)
{
transformHashSet.Add(joint.Transform);
if (joint.Transform.parent != null) transformHashSet.Add(joint.Transform.parent);
}
foreach (var collider in spring.colliders)
{
transformHashSet.Add(collider.Transform);
}
if (spring.center != null) transformHashSet.Add(spring.center);
}
Transforms = transformHashSet.ToArray();
InitialLocalRotations = Transforms.Select(x => x.localRotation).ToArray();
foreach (var spring in springs)
{
var blittableSpring = new BlittableSpring
{
colliderSpan = new BlittableSpan
{
startIndex = BlittableColliders.Count,
count = spring.colliders.Length,
},
logicSpan = new BlittableSpan
{
startIndex = BlittableJoints.Count,
count = spring.joints.Length - 1,
},
centerTransformIndex = Array.IndexOf(Transforms, spring.center),
};
BlittableSprings.Add(blittableSpring);
BlittableColliders.AddRange(spring.colliders.Select(collider =>
{
var blittable = collider.Collider;
blittable.transformIndex = Array.IndexOf(Transforms, collider.Transform);
return blittable;
}));
BlittableJoints.AddRange(spring.joints
.Take(spring.joints.Length - 1).Select(joint =>
{
var blittable = joint.Joint;
return blittable;
}));
AddLogic(spring);
}
Profiler.EndSample();
}
public void AddLogic(FastSpringBoneSpring spring)
{
for (var i = 0; i < spring.joints.Length - 1; ++i)
{
var joint = spring.joints[i];
var tailJoint = i + 1 < spring.joints.Length ? spring.joints[i + 1] : (FastSpringBoneJoint?)null;
var parentJoint = i - 1 >= 0 ? spring.joints[i - 1] : (FastSpringBoneJoint?)null;
var localPosition = Vector3.zero;
if (tailJoint.HasValue)
{
localPosition = tailJoint.Value.Transform.localPosition;
}
else
{
if (parentJoint.HasValue)
{
var delta = joint.Transform.position - parentJoint.Value.Transform.position;
localPosition =
joint.Transform.worldToLocalMatrix.MultiplyPoint(joint.Transform.position + delta);
}
else
{
localPosition = Vector3.down;
}
}
var scale = tailJoint.HasValue ? tailJoint.Value.Transform.lossyScale : joint.Transform.lossyScale;
var localChildPosition = new Vector3(
localPosition.x * scale.x,
localPosition.y * scale.y,
localPosition.z * scale.z
);
var worldChildPosition = joint.Transform.TransformPoint(localChildPosition);
var currentTail = spring.center != null
? spring.center.InverseTransformPoint(worldChildPosition)
: worldChildPosition;
var parent = joint.Transform.parent;
BlittableLogics.Add(new BlittableLogic
{
headTransformIndex = Array.IndexOf(Transforms, joint.Transform),
parentTransformIndex = Array.IndexOf(Transforms, parent),
currentTail = currentTail,
prevTail = currentTail,
localRotation = joint.DefaultLocalRotation,
boneAxis = localChildPosition.normalized,
length = localChildPosition.magnitude
});
}
}
public unsafe void SetExternalDataPtr(BlittableExternalData* externalData)
{
for (int i = 0; i < BlittableSprings.Count; ++i)
{
// blittableSprings[i] = blittableSprings[i] with
// {
// ExternalData = externalData,
// };
var b = BlittableSprings[i];
b.ExternalData = externalData;
BlittableSprings[i] = b;
}
}
public unsafe void SyncAndZeroVelocity(NativeArray<BlittableLogic> logics)
{
for (int i = 0; i < BlittableLogics.Count; ++i)
{
var l = BlittableLogics[i];
l.prevTail = l.currentTail;
logics[i] = BlittableLogics[i];
}
}
}
}