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* controlRigGenerationOption を削除 * controlRigInitialRotations に一本化 * IReadOnlyDictionary<HumanBodyBones, Quaternion> を使う * XR_EXT_hand_tracking の親指のロールを修正 |
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| .. | ||
| Rigs | ||
| Rigs.meta | ||
| Vrm10ControlBone.cs | ||
| Vrm10ControlBone.cs.meta | ||