UniVRM/Assets/VRM10/Runtime
2025-01-27 16:26:23 +09:00
..
Components interface 2025-01-27 16:26:23 +09:00
ControlRig rename TPose to Vrm10TPose 2023-08-21 17:03:18 +09:00
FastSpringBone FastSpringBoneCombinedBuffer.DrawGizmos 2024-11-12 13:47:05 +09:00
Format mv generated Vrm10Material format from VRMShaders.VRM10.Format.Runtime to VRM10 2024-07-18 22:44:05 +09:00
IO MToon10Meta.URPUnityShaderNameがObsolete警告を出すのに対応 2024-12-26 21:34:15 +09:00
MeshUtility FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理 2024-10-21 15:24:00 +09:00
Migration fix binds KeyNotFoundException in migration. 2024-10-29 17:03:16 +09:00
Scenes VRM10 ModelExporter use GltfExportSettings 2024-11-08 18:33:47 +09:00
Version VRMVersion を VRMSpecVersion にリネーム 2023-10-20 17:54:02 +09:00
AssemblyInfo.cs VRM10SpringBoneJoint.s_activeForGizmoDraw to InternalsVisibleTo 2024-07-11 19:09:35 +09:00
AssemblyInfo.cs.meta
Components.meta
ControlRig.meta
EnumFlagsAttribute.cs
EnumFlagsAttribute.cs.meta
FastSpringBone.meta
Format.meta
IO.meta
MeshUtility.meta Vrm10MeshUtility 2023-10-25 20:48:52 +09:00
Migration.meta
Scenes.meta
StringExtensions.cs UniGLTFLogger を追加 2024-07-16 15:48:50 +09:00
StringExtensions.cs.meta
UnityExtensions.cs GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
UnityExtensions.cs.meta
Version.meta
VRM10.asmdef impl ITimeControl to Vrm10AnimationInstance 2025-01-23 19:04:39 +09:00
VRM10.asmdef.meta