UniVRM/Assets/VRM10/Editor
2025-01-27 00:18:22 +09:00
..
Components fix compile error in unity 2021 2025-01-27 00:18:22 +09:00
EditorTool GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
MeshUtility GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
ScriptedImporter Debug.Log 2024-12-20 15:43:35 +09:00
Settings 不要なstringを削除 2023-08-08 15:48:13 +09:00
Components.meta
EditorTool.meta
EnumFlagAttributeDrawer.cs
EnumFlagAttributeDrawer.cs.meta
MeshUtility.meta Vrm10MeshUtilityDialog 2023-10-24 19:37:46 +09:00
PackageResource.cs UniGLTFLogger を追加 2024-07-16 15:48:50 +09:00
PackageResource.cs.meta
ScriptedImporter.meta
Settings.meta
VRM10.Editor.asmdef Editor からの JointLevel の更新 2024-10-04 13:33:37 +09:00
VRM10.Editor.asmdef.meta
Vrm10ExportDialog.cs VRM10 ModelExporter use GltfExportSettings 2024-11-08 18:33:47 +09:00
Vrm10ExportDialog.cs.meta
VRM10ExportSettings.cs FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理 2024-10-21 15:24:00 +09:00
VRM10ExportSettings.cs.meta
Vrm10InstanceEditor.cs fix compile error in unity 2021 2025-01-27 00:18:22 +09:00
Vrm10InstanceEditor.cs.meta
VRM10MaterialValidator.cs
VRM10MaterialValidator.cs.meta
Vrm10SerializerGenerator.cs mv generated Vrm10Material format from VRMShaders.VRM10.Format.Runtime to VRM10 2024-07-18 22:44:05 +09:00
Vrm10SerializerGenerator.cs.meta
Vrm10TopMenu.cs remove VRM10Window 2024-11-07 19:38:26 +09:00
Vrm10TopMenu.cs.meta
VrmAnimationMenu.cs GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
VrmAnimationMenu.cs.meta