UniVRM/Assets
2021-12-08 20:59:55 +09:00
..
UniGLTF 見やすく 2021-12-08 20:59:55 +09:00
VRM 昔のコードが古い呼び出し方をしていたので修正 2021-12-04 02:24:07 +09:00
VRM_Samples use RuntimeOnlyAwaitCaller 2021-10-18 18:45:23 +09:00
VRM10 skin があるが mesh が無い。仕様はともかく実際に遭遇 2021-12-06 17:13:02 +09:00
VRM10_Samples use RuntimeOnlyAwaitCaller 2021-10-18 18:48:35 +09:00
VRMShaders UniGLTF のメニューを整理 2021-12-08 20:26:12 +09:00
UniGLTF.meta UniGLTF を移動して、admdef を調整 2020-11-24 18:59:56 +09:00
VRM_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
VRM10_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM10.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRMShaders.meta mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders 2020-06-19 12:56:57 +09:00