UniVRM/Assets/UniGLTF/Runtime/Extensions/glTFExtensions.cs

530 lines
18 KiB
C#

using System;
using System.Linq;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
using System.IO;
using UniJSON;
namespace UniGLTF
{
[Serializable, StructLayout(LayoutKind.Sequential, Pack = 1)]
struct Byte4
{
public readonly byte x;
public readonly byte y;
public readonly byte z;
public readonly byte w;
public Byte4(byte _x, byte _y, byte _z, byte _w)
{
x = _x;
y = _y;
z = _z;
w = _w;
}
}
[Serializable, StructLayout(LayoutKind.Sequential, Pack = 1)]
struct UShort4
{
public readonly ushort x;
public readonly ushort y;
public readonly ushort z;
public readonly ushort w;
public UShort4(ushort _x, ushort _y, ushort _z, ushort _w)
{
x = _x;
y = _y;
z = _z;
w = _w;
}
}
public static class glTFExtensions
{
struct ComponentVec
{
public glComponentType ComponentType;
public int ElementCount;
public ComponentVec(glComponentType componentType, int elementCount)
{
ComponentType = componentType;
ElementCount = elementCount;
}
}
static Dictionary<Type, ComponentVec> ComponentTypeMap = new Dictionary<Type, ComponentVec>
{
{ typeof(Vector2), new ComponentVec(glComponentType.FLOAT, 2) },
{ typeof(Vector3), new ComponentVec(glComponentType.FLOAT, 3) },
{ typeof(Vector4), new ComponentVec(glComponentType.FLOAT, 4) },
{ typeof(UShort4), new ComponentVec(glComponentType.UNSIGNED_SHORT, 4) },
{ typeof(Matrix4x4), new ComponentVec(glComponentType.FLOAT, 16) },
{ typeof(Color), new ComponentVec(glComponentType.FLOAT, 4) },
};
static glComponentType GetComponentType<T>()
{
var cv = default(ComponentVec);
if (ComponentTypeMap.TryGetValue(typeof(T), out cv))
{
return cv.ComponentType;
}
else if (typeof(T) == typeof(uint))
{
return glComponentType.UNSIGNED_INT;
}
else if (typeof(T) == typeof(float))
{
return glComponentType.FLOAT;
}
else
{
throw new NotImplementedException(typeof(T).Name);
}
}
static string GetAccessorType<T>()
{
var cv = default(ComponentVec);
if (ComponentTypeMap.TryGetValue(typeof(T), out cv))
{
switch (cv.ElementCount)
{
case 2: return "VEC2";
case 3: return "VEC3";
case 4: return "VEC4";
case 16: return "MAT4";
default: throw new Exception();
}
}
else
{
return "SCALAR";
}
}
static int GetAccessorElementCount<T>()
{
var cv = default(ComponentVec);
if (ComponentTypeMap.TryGetValue(typeof(T), out cv))
{
return cv.ElementCount;
}
else
{
return 1;
}
}
public static int ExtendBufferAndGetAccessorIndex<T>(this glTF gltf, int bufferIndex, T[] array,
glBufferTarget target = glBufferTarget.NONE) where T : struct
{
return gltf.ExtendBufferAndGetAccessorIndex(bufferIndex, new ArraySegment<T>(array), target);
}
public static int ExtendBufferAndGetAccessorIndex<T>(this glTF gltf, int bufferIndex,
ArraySegment<T> array,
glBufferTarget target = glBufferTarget.NONE) where T : struct
{
if (array.Count == 0)
{
return -1;
}
var viewIndex = ExtendBufferAndGetViewIndex(gltf, bufferIndex, array, target);
// index buffer's byteStride is unnecessary
gltf.bufferViews[viewIndex].byteStride = 0;
var accessorIndex = gltf.accessors.Count;
gltf.accessors.Add(new glTFAccessor
{
bufferView = viewIndex,
byteOffset = 0,
componentType = GetComponentType<T>(),
type = GetAccessorType<T>(),
count = array.Count,
});
return accessorIndex;
}
public static int ExtendBufferAndGetViewIndex<T>(this glTF gltf, int bufferIndex,
T[] array,
glBufferTarget target = glBufferTarget.NONE) where T : struct
{
return ExtendBufferAndGetViewIndex(gltf, bufferIndex, new ArraySegment<T>(array), target);
}
public static int ExtendBufferAndGetViewIndex<T>(this glTF gltf, int bufferIndex,
ArraySegment<T> array,
glBufferTarget target = glBufferTarget.NONE) where T : struct
{
if (array.Count == 0)
{
return -1;
}
var view = gltf.buffers[bufferIndex].Append(array, target);
var viewIndex = gltf.bufferViews.Count;
gltf.bufferViews.Add(view);
return viewIndex;
}
/// <summary>
/// sparseValues は間引かれた配列
/// </summary>
public static int ExtendSparseBufferAndGetAccessorIndex<T>(this glTF gltf, int bufferIndex,
int accessorCount,
T[] sparseValues, int[] sparseIndices, int sparseViewIndex,
glBufferTarget target = glBufferTarget.NONE) where T : struct
{
return ExtendSparseBufferAndGetAccessorIndex(gltf, bufferIndex,
accessorCount,
new ArraySegment<T>(sparseValues), sparseIndices, sparseViewIndex,
target);
}
public static int ExtendSparseBufferAndGetAccessorIndex<T>(this glTF gltf, int bufferIndex,
int accessorCount,
ArraySegment<T> sparseValues, int[] sparseIndices, int sparseIndicesViewIndex,
glBufferTarget target = glBufferTarget.NONE) where T : struct
{
if (sparseValues.Count == 0)
{
return -1;
}
var sparseValuesViewIndex = ExtendBufferAndGetViewIndex(gltf, bufferIndex, sparseValues, target);
var accessorIndex = gltf.accessors.Count;
gltf.accessors.Add(new glTFAccessor
{
byteOffset = 0,
componentType = GetComponentType<T>(),
type = GetAccessorType<T>(),
count = accessorCount,
sparse = new glTFSparse
{
count = sparseIndices.Length,
indices = new glTFSparseIndices
{
bufferView = sparseIndicesViewIndex,
componentType = glComponentType.UNSIGNED_INT
},
values = new glTFSparseValues
{
bufferView = sparseValuesViewIndex,
}
}
});
return accessorIndex;
}
public static int AddBuffer(this glTF self, IBytesBuffer bytesBuffer)
{
var index = self.buffers.Count;
self.buffers.Add(new glTFBuffer(bytesBuffer));
return index;
}
static T[] GetAttrib<T>(this glTF self, int count, int byteOffset, glTFBufferView view) where T : struct
{
var attrib = new T[count];
var segment = self.buffers[view.buffer].GetBytes();
var bytes = new ArraySegment<Byte>(segment.Array, segment.Offset + view.byteOffset + byteOffset, count * view.byteStride);
bytes.MarshalCopyTo(attrib);
return attrib;
}
static T[] GetAttrib<T>(this glTF self, glTFAccessor accessor, glTFBufferView view) where T : struct
{
return self.GetAttrib<T>(accessor.count, accessor.byteOffset, view);
}
static IEnumerable<int> _GetIndices(this glTF self, glTFAccessor accessor, out int count)
{
count = accessor.count;
var view = self.bufferViews[accessor.bufferView];
switch ((glComponentType)accessor.componentType)
{
case glComponentType.UNSIGNED_BYTE:
{
return self.GetAttrib<Byte>(accessor, view).Select(x => (int)(x));
}
case glComponentType.UNSIGNED_SHORT:
{
return self.GetAttrib<UInt16>(accessor, view).Select(x => (int)(x));
}
case glComponentType.UNSIGNED_INT:
{
return self.GetAttrib<UInt32>(accessor, view).Select(x => (int)(x));
}
}
throw new NotImplementedException("GetIndices: unknown componenttype: " + accessor.componentType);
}
static IEnumerable<int> _GetIndices(this glTF self, glTFBufferView view, int count, int byteOffset, glComponentType componentType)
{
switch (componentType)
{
case glComponentType.UNSIGNED_BYTE:
{
return self.GetAttrib<Byte>(count, byteOffset, view).Select(x => (int)(x));
}
case glComponentType.UNSIGNED_SHORT:
{
return self.GetAttrib<UInt16>(count, byteOffset, view).Select(x => (int)(x));
}
case glComponentType.UNSIGNED_INT:
{
return self.GetAttrib<UInt32>(count, byteOffset, view).Select(x => (int)(x));
}
}
throw new NotImplementedException("GetIndices: unknown componenttype: " + componentType);
}
public static int[] GetIndices(this glTF self, int accessorIndex)
{
int count;
var result = self._GetIndices(self.accessors[accessorIndex], out count);
var indices = new int[count];
// flip triangles
var it = result.GetEnumerator();
{
for (int i = 0; i < count; i += 3)
{
it.MoveNext(); indices[i + 2] = it.Current;
it.MoveNext(); indices[i + 1] = it.Current;
it.MoveNext(); indices[i] = it.Current;
}
}
return indices;
}
public static T[] GetArrayFromAccessor<T>(this glTF self, int accessorIndex) where T : struct
{
var vertexAccessor = self.accessors[accessorIndex];
if (vertexAccessor.count <= 0) return new T[] { };
var result = (vertexAccessor.bufferView != -1)
? self.GetAttrib<T>(vertexAccessor, self.bufferViews[vertexAccessor.bufferView])
: new T[vertexAccessor.count]
;
var sparse = vertexAccessor.sparse;
if (sparse != null && sparse.count > 0)
{
// override sparse values
var indices = self._GetIndices(self.bufferViews[sparse.indices.bufferView], sparse.count, sparse.indices.byteOffset, sparse.indices.componentType);
var values = self.GetAttrib<T>(sparse.count, sparse.values.byteOffset, self.bufferViews[sparse.values.bufferView]);
var it = indices.GetEnumerator();
for (int i = 0; i < sparse.count; ++i)
{
it.MoveNext();
result[it.Current] = values[i];
}
}
return result;
}
public static float[] FlatternFloatArrayFromAccessor(this glTF self, int accessorIndex)
{
var vertexAccessor = self.accessors[accessorIndex];
if (vertexAccessor.count <= 0) return new float[] { };
var bufferCount = vertexAccessor.count * vertexAccessor.TypeCount;
float[] result = null;
if (vertexAccessor.bufferView != -1)
{
var attrib = new float[vertexAccessor.count * vertexAccessor.TypeCount];
var view = self.bufferViews[vertexAccessor.bufferView];
var segment = self.buffers[view.buffer].GetBytes();
var bytes = new ArraySegment<Byte>(segment.Array, segment.Offset + view.byteOffset + vertexAccessor.byteOffset, vertexAccessor.count * view.byteStride);
bytes.MarshalCopyTo(attrib);
result = attrib;
}
else
{
result = new float[bufferCount];
}
var sparse = vertexAccessor.sparse;
if (sparse != null && sparse.count > 0)
{
// override sparse values
var indices = self._GetIndices(self.bufferViews[sparse.indices.bufferView], sparse.count, sparse.indices.byteOffset, sparse.indices.componentType);
var values = self.GetAttrib<float>(sparse.count * vertexAccessor.TypeCount, sparse.values.byteOffset, self.bufferViews[sparse.values.bufferView]);
var it = indices.GetEnumerator();
for (int i = 0; i < sparse.count; ++i)
{
it.MoveNext();
result[it.Current] = values[i];
}
}
return result;
}
public static ArraySegment<Byte> GetImageBytesFromTextureIndex(this glTF self, IStorage storage, int textureIndex)
{
var imageIndex = self.textures[textureIndex].source;
return self.GetImageBytes(storage, imageIndex);
}
public static ArraySegment<Byte> GetImageBytes(this glTF self, IStorage storage, int imageIndex)
{
var image = self.images[imageIndex];
if (string.IsNullOrEmpty(image.uri))
{
return self.GetViewBytes(image.bufferView);
}
else
{
return storage.Get(image.uri);
}
}
static Utf8String s_extensions = Utf8String.From("extensions");
static bool UsedExtension(this glTF self, string key)
{
if (self.extensionsUsed.Contains(key))
{
return true;
}
return false;
}
static void Traverse(this glTF self, JsonNode node, JsonFormatter f, Utf8String parentKey)
{
if (node.IsMap())
{
f.BeginMap();
foreach (var kv in node.ObjectItems())
{
if (parentKey == s_extensions)
{
if (!self.UsedExtension(kv.Key.GetString()))
{
continue;
}
}
f.Key(kv.Key.GetUtf8String());
self.Traverse(kv.Value, f, kv.Key.GetUtf8String());
}
f.EndMap();
}
else if (node.IsArray())
{
f.BeginList();
foreach (var x in node.ArrayItems())
{
self.Traverse(x, f, default(Utf8String));
}
f.EndList();
}
else
{
f.Value(node);
}
}
static string RemoveUnusedExtensions(this glTF self, string json)
{
var f = new JsonFormatter();
self.Traverse(JsonParser.Parse(json), f, default(Utf8String));
return f.ToString();
}
public static byte[] ToGlbBytes(this glTF self)
{
var f = new JsonFormatter();
GltfSerializer.Serialize(f, self);
// remove unused extenions
var json = f.ToString().ParseAsJson().ToString(" ");
self.RemoveUnusedExtensions(json);
return Glb.Create(json, self.buffers[0].GetBytes()).ToBytes();
}
public static (string, List<glTFBuffer>) ToGltf(this glTF self, string gltfPath)
{
var f = new JsonFormatter();
// fix buffer path
if (self.buffers.Count == 1)
{
var withoutExt = Path.GetFileNameWithoutExtension(gltfPath);
self.buffers[0].uri = $"{withoutExt}.bin";
}
else
{
throw new NotImplementedException();
}
GltfSerializer.Serialize(f, self);
var json = f.ToString().ParseAsJson().ToString(" ");
self.RemoveUnusedExtensions(json);
return (json, self.buffers);
}
public static bool IsGeneratedUniGLTFAndOlderThan(string generatorVersion, int major, int minor)
{
if (string.IsNullOrEmpty(generatorVersion)) return false;
if (generatorVersion == "UniGLTF") return true;
if (!generatorVersion.FastStartsWith("UniGLTF-")) return false;
try
{
var splitted = generatorVersion.Substring(8).Split('.');
var generatorMajor = int.Parse(splitted[0]);
var generatorMinor = int.Parse(splitted[1]);
if (generatorMajor < major)
{
return true;
}
else if (generatorMajor > major)
{
return false;
}
else
{
if (generatorMinor >= minor)
{
return false;
}
else
{
return true;
}
}
}
catch (Exception ex)
{
Debug.LogWarningFormat("{0}: {1}", generatorVersion, ex);
return false;
}
}
public static bool IsGeneratedUniGLTFAndOlder(this glTF gltf, int major, int minor)
{
if (gltf == null) return false;
if (gltf.asset == null) return false;
return IsGeneratedUniGLTFAndOlderThan(gltf.asset.generator, major, minor);
}
}
}