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<li class="toctree-l3"><a class="reference internal" href="../../api/sample/FirstPersonSample.html">FirstPersonSample</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../../api/sample/AnimationBridgeSample.html">AnimationBridgeSample</a></li>
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</ul>
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<li class="toctree-l2"><a class="reference internal" href="../../api/firstperson.html">VRMFirstPersonの使い方</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_36_update.html"><code class="docutils literal notranslate"><span class="pre">v0.36</span></code> GltfUpdate</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_44_runtime_import.html"><code class="docutils literal notranslate"><span class="pre">v0.44</span></code> RuntimeImport</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_58_blendshape.html"><code class="docutils literal notranslate"><span class="pre">v0.58</span></code> BlendShapeProxy</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/how_to_impl_extension.html"><code class="docutils literal notranslate"><span class="pre">v0.63.2</span></code> glTF拡張の実装</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_68_runtime_import.html"><code class="docutils literal notranslate"><span class="pre">v0.68</span></code> RuntimeImport DisposeOnGameObjectDestroyed(obsolete)</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_77_runtime_import.html"><code class="docutils literal notranslate"><span class="pre">v0.77</span></code> RuntimeImport RuntimeGltfInstance</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_79_runtime_import.html"><code class="docutils literal notranslate"><span class="pre">v0.79</span></code> RuntimeImport GltfData</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_82_glb_import.html"><code class="docutils literal notranslate"><span class="pre">v0.82.1</span></code> GlbImport GltfData</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_82_runtime_import.html"><code class="docutils literal notranslate"><span class="pre">v0.82.1</span></code> RuntimeImport VRMData</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/how_to_customize_material_import.html"><code class="docutils literal notranslate"><span class="pre">v0.82</span></code> Import 時に生成される Material をカスタマイズする</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/fast_spring_bone.html"><code class="docutils literal notranslate"><span class="pre">v0.85</span></code> FastSpringBoneについて</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_87_runtime_import.html"><code class="docutils literal notranslate"><span class="pre">v0.87</span></code> RuntimeImport 非同期ロード</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_95_dispose.html"><code class="docutils literal notranslate"><span class="pre">v0.95</span></code> GltfData.Dispose</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_95_highlevel.html"><code class="docutils literal notranslate"><span class="pre">v0.95</span></code> High-level API</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_96_1_use_gamma_colorspace.html"><code class="docutils literal notranslate"><span class="pre">v0.96.1</span></code> use gamma color space</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../api/0_106_spring_manual_update.html">v0.106 SpringBone manual update</a></li>
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<li class="toctree-l1"><a class="reference internal" href="../../build.html">Build Application</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../implementation/runtime_resource_management.html">Runtime のリソース管理について</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../implementation/texture_manipulation.html">Texture関連</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../implementation/coordinate.html">Coordinate conversion</a></li>
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||
<li class="toctree-l2"><a class="reference internal" href="../../implementation/first_person.html">VRアプリケーションの FirstPerson 設定による Renderer の可視制御</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../implementation/scripted_importer.html">ScriptedImporter の実装</a></li>
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||
<li class="toctree-l2"><a class="reference internal" href="../../implementation/transparent_zwrite.html">UnlitTransparentZWrite</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../implementation/format.html">glbフォーマット概説</a></li>
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||
</ul>
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<li class="toctree-l1 has-children"><a class="reference internal" href="../../vrm1/index.html">VRM-1.0 API</a><input class="toctree-checkbox" id="toctree-checkbox-4" name="toctree-checkbox-4" role="switch" type="checkbox"/><label for="toctree-checkbox-4"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
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<li class="toctree-l2"><a class="reference internal" href="../../vrm1/folder_structure.html">Folder structure</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../vrm1/api_update.html">API update</a></li>
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||
<li class="toctree-l2"><a class="reference internal" href="../../vrm1/vrm1_load.html">RuntimeLoad</a></li>
|
||
<li class="toctree-l2"><a class="reference internal" href="../../vrm1/vrm1_controlrig.html">ControlRig: Working with Unnormalized Models</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../vrm1/vrm1_firstperson.html">FirstPerson</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../vrm1/vrm1_springbone.html">SpringBone</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../../vrm1/vrm1_migration.html">Migration</a></li>
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</ul>
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<p class="caption" role="heading"><span class="caption-text">Other</span></p>
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<li class="toctree-l2"><a class="reference internal" href="../unitypackage.html">UnityPackage for each version</a></li>
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<li class="toctree-l2 has-children"><a class="reference internal" href="../055/index.html">~v0.55 (Unity-5.6. NET-3.5) Recommended version v0.55</a><input class="toctree-checkbox" id="toctree-checkbox-6" name="toctree-checkbox-6" role="switch" type="checkbox"/><label for="toctree-checkbox-6"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
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<li class="toctree-l3"><a class="reference internal" href="../055/v0.40.html">v0.40</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../055/v0.41.html">v0.41</a></li>
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||
<li class="toctree-l3"><a class="reference internal" href="../055/v0.42.html">v0.42</a></li>
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||
<li class="toctree-l3"><a class="reference internal" href="../055/v0.43.html">v0.43</a></li>
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||
<li class="toctree-l3"><a class="reference internal" href="../055/v0.44.html">v0.44: UniGLTF/UniUnlit 追加</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../055/v0.45.html">v0.45</a></li>
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||
<li class="toctree-l3"><a class="reference internal" href="../055/v0.46.html">v0.46</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../055/v0.47.html">v0.47</a></li>
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||
<li class="toctree-l3"><a class="reference internal" href="../055/v0.48.html">v0.48</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../055/v0.49.html">v0.49</a></li>
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||
<li class="toctree-l3"><a class="reference internal" href="../055/v0.50.html">v0.50</a></li>
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||
<li class="toctree-l3"><a class="reference internal" href="../055/v0.51.0.html">v0.51.0</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../055/v0.52.0.html">v0.52.0</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../055/v0.53.0.html">v0.53.0</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../055/v0.54.0.html">v0.54.0</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../055/v0.55.0.html">v0.55.0</a></li>
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</ul>
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</li>
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<li class="toctree-l2 has-children"><a class="reference internal" href="../056/index.html">v0.56~v0.67 (Unity-2018.4) 推奨バージョンv0.66</a><input class="toctree-checkbox" id="toctree-checkbox-7" name="toctree-checkbox-7" role="switch" type="checkbox"/><label for="toctree-checkbox-7"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
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<li class="toctree-l3"><a class="reference internal" href="../056/v0.56.0.html">v0.56.0: 最低バージョンを Unity-2018.4 に更新</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../056/v0.57.0.html">v0.57.0: ボーン名重複の自動リネーム</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../056/v0.58.0.html">v0.58.0: テクスチャサイズの適正な考慮</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../056/v0.59.0.html">v0.59.0</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../056/v0.60.0.html">v0.60.0</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../056/v0.61.0.html">v0.61.0: シリアライザーを reflection からコード生成に変更</a></li>
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||
<li class="toctree-l3"><a class="reference internal" href="../056/v0.62.0.html">v0.62.0: BlendShape bake</a></li>
|
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<li class="toctree-l3"><a class="reference internal" href="../056/v0.63.0.html">v0.63.0: UniGLTF と UniVRM の分離</a></li>
|
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<li class="toctree-l3"><a class="reference internal" href="../056/v0.64.0.html">v0.64.0</a></li>
|
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<li class="toctree-l3"><a class="reference internal" href="../056/v0.65.0.html">v0.65.0</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../056/v0.67.0.html">v0.67.0: UniJson 単純化</a></li>
|
||
</ul>
|
||
</li>
|
||
<li class="toctree-l2 has-children"><a class="reference internal" href="../068/index.html">v0.68-v0.78 (Unity-2018.4) Development</a><input class="toctree-checkbox" id="toctree-checkbox-8" name="toctree-checkbox-8" role="switch" type="checkbox"/><label for="toctree-checkbox-8"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
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<li class="toctree-l3"><a class="reference internal" href="../068/v0.68.0.html">v0.68.0: ImporterContext, ScriptedImporter(glb/gltf), remove DepthFirstScheduler</a></li>
|
||
<li class="toctree-l3"><a class="reference internal" href="../068/v0.69.0.html">v0.69.0: MetallicRoughnessOcclusionテクスチャー</a></li>
|
||
<li class="toctree-l3"><a class="reference internal" href="../068/v0.70.0.html">v0.70.0: EncodeToPng に失敗するエラーを修正</a></li>
|
||
<li class="toctree-l3"><a class="reference internal" href="../068/v0.71.0.html">v0.71.0: fix Metallic または Occlusion テクスチャーエクスポートのバグ修正</a></li>
|
||
<li class="toctree-l3"><a class="reference internal" href="../068/v0.72.0.html">v0.72.0: Linearカラースペースの推奨, DividedVertexBuffer</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../068/v0.73.0.html">v0.73.0: other permission url の修正</a></li>
|
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<li class="toctree-l3"><a class="reference internal" href="../068/v0.74.0.html">v0.74.0: runtime スプリングボーンのスケール</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../068/v0.75.0.html">v0.75.0: mipmap</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../068/v0.76.0.html">v0.76.0: Shader整理</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../068/v0.78.0.html">v0.78.0: ScriptdImporter の改修</a></li>
|
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<li class="toctree-l2 current has-children"><a class="reference internal" href="index.html">v0.79~ (Unity-2019.4) Latest Version</a><input checked="" class="toctree-checkbox" id="toctree-checkbox-9" name="toctree-checkbox-9" role="switch" type="checkbox"/><label for="toctree-checkbox-9"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul class="current">
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<li class="toctree-l3"><a class="reference internal" href="v0.96.2.html">v0.96.2: ⚠️ fix BlendShape Import bug</a></li>
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<li class="toctree-l3"><a class="reference internal" href="v0.97.0.html">v0.96.0..v0.97.0: Bug fix & update MeshUtil</a></li>
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<li class="toctree-l3"><a class="reference internal" href="v0.98.0.html">v0.97.0..v0.98.0: Update constraint of 1.0</a></li>
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<li class="toctree-l3"><a class="reference internal" href="v0.99.0.html">v0.98.0..v0.99.0: KHR_mesh_quantization, KHR_materials_emissive_strength</a></li>
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<li class="toctree-l2 has-children"><a class="reference internal" href="../100/index.html">v0.100~ (Unity-2020.3) 最新版をご利用ください</a><input class="toctree-checkbox" id="toctree-checkbox-10" name="toctree-checkbox-10" role="switch" type="checkbox"/><label for="toctree-checkbox-10"><div class="visually-hidden">Toggle child pages in navigation</div><i class="icon"><svg><use href="#svg-arrow-right"></use></svg></i></label><ul>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.100.0.html">v0.99.0..v0.100.0: Fix for Unity-2021</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.101.0.html">v0.100.0..v0.101.0: Problems with the combination of zero bone weights and root bones</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.102.0.html">v0.101.0..v0.102.0: fixed RecalculateNormals</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.103.0.html">v0.102.0..v0.103.0: VRM-1.0 RC</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.104.0.html">v0.103.0..v0.104.0: vrm-1.0</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.105.0.html">v0.105.0: ⚠️ Update SimpleViewer sample</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.106.0.html">v0.106.0: Fix IL2CPP error and improve vrm-1.0 API</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.107.0.html">v0.107.0: ⚠️ fix Emission</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.108.0.html">v0.108.0: Fixed an error when importing directly under Assets</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.108.0.html#id1">🐛 Bug fixes</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.108.0.html#gltf">gltf</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.108.0.html#openxr">openxr</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.108.0.html#material">material refactoring</a></li>
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<li class="toctree-l3"><a class="reference internal" href="../100/v0.108.0.html#id2">others</a></li>
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<li class="toctree-l2"><a class="reference internal" href="../how_to_release.html">リリース作業手順</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="../../unihumanoid/index.html">UniHumanoid</a></li>
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<p class="caption" role="heading"><span class="caption-text">external</span></p>
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<ul>
|
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<li class="toctree-l1"><a class="reference external" href="https://github.com/vrm-c/UniVRM">UniVRM(github)</a></li>
|
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<li class="toctree-l1"><a class="reference external" href="https://vrm.dev/">VRM</a></li>
|
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</ul>
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<article role="main">
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<section class="tex2jax_ignore mathjax_ignore" id="v0-79-0-1-0">
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<h1>v0.79.0: Road to 1.0<a class="headerlink" href="#v0-79-0-1-0" title="Permalink to this headline">¶</a></h1>
|
||
<section id="v0-79-0-2021-07-19">
|
||
<h2><a class="reference external" href="https://github.com/vrm-c/UniVRM/tree/v0.79.0">v0.79.0</a> (2021-07-19)<a class="headerlink" href="#v0-79-0-2021-07-19" title="Permalink to this headline">¶</a></h2>
|
||
<ul class="simple">
|
||
<li><p><a class="reference external" href="http://github.com/vrm-c/UniVRM/releases/tag/v0.79.0">Release</a></p></li>
|
||
<li><p><a class="reference external" href="https://github.com/vrm-c/UniVRM/milestone/41?closed=1">Milestone</a></p></li>
|
||
<li><p><a class="reference external" href="https://github.com/vrm-c/UniVRM/compare/v0.78.0...v0.79.0">Full Changelog</a></p></li>
|
||
</ul>
|
||
<p>From now on the new released version will change from <code class="docutils literal notranslate"><span class="pre">Pre</span> <span class="pre">release</span></code> to <code class="docutils literal notranslate"><span class="pre">Latest</span> <span class="pre">release</span></code></p>
|
||
</section>
|
||
<section id="autoreference">
|
||
<h2>AutoReference<a class="headerlink" href="#autoreference" title="Permalink to this headline">¶</a></h2>
|
||
<p><code class="docutils literal notranslate"><span class="pre">AutoReference</span></code> is set to <code class="docutils literal notranslate"><span class="pre">true</span></code> by default</p>
|
||
<ul class="simple">
|
||
<li><p>Make asmdef’s <code class="docutils literal notranslate"><span class="pre">Auto</span> <span class="pre">Referenced</span></code> <code class="docutils literal notranslate"><span class="pre">true</span></code> . <a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/1107">#1107</a></p></li>
|
||
<li><p>Namespace “VRM” can’t be found by any other script. <a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/1103">#1103</a></p></li>
|
||
<li><p>Make asmdef’s auto-referenced true. <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1108">#1108</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
</ul>
|
||
</section>
|
||
<section id="id1">
|
||
<h2>1.0<a class="headerlink" href="#id1" title="Permalink to this headline">¶</a></h2>
|
||
<ul class="simple">
|
||
<li><p>[1.0] Invalid migration of MToon screen coordinates outline <a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/1069">#1069</a></p></li>
|
||
<li><p>Fix MToon 1.0 functions. <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1101">#1101</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>[1.0] Update expressions based on VRM Expression specification <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1092">#1092</a>(<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>[1.0] Fix MToon 1.0 bugs <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1071">#1071</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
</ul>
|
||
</section>
|
||
<section id="changelog">
|
||
<h2>Other Changes<a class="headerlink" href="#changelog" title="Permalink to this headline">¶</a></h2>
|
||
<ul class="simple">
|
||
<li><p>Add properties & Fix the bug in <code class="docutils literal notranslate"><span class="pre">RuntimeGltfInstance</span></code> <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1109">#1109</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>Bug report: The model cannot be converted to VRM <a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/1100">#1100</a></p></li>
|
||
<li><p>Fail to convert, “IndexOutOfRange Exception” critical error <a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/1099">#1099</a></p></li>
|
||
<li><p>UniVRM fails to convert avatar with critical errors. <a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/1098">#1098</a></p></li>
|
||
<li><p>fix Extract behaviors<a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/1070">#1070</a></p></li>
|
||
<li><p>The default values of translation, rotation and scale will not be exported <a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/1059">#1059</a></p></li>
|
||
<li><p>Minor compatibility issues with Unity 2021.1 <a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/1051">#1051</a></p></li>
|
||
<li><p>Show the warning of color space because UniGLTF supports Linear color space only. <a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/1006">#1006</a></p></li>
|
||
<li><p>Export texture include alpha channel only when needed while exporting glTF. <a class="reference external" href="https://github.com/vrm-c/UniVRM/issues/968">#968</a></p></li>
|
||
<li><p>Fix UnitTest <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1106">#1106</a> (<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>UniVRM-0.79.0 <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1105">#1105</a> (<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>Add a material validator in the VRM exporter menu <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1102">#1102</a> (<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>fix MissingReferenceException <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1095">#1095</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>Add null check in StringExtension <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1090">#1090</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>Make public resource fix method <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1089">#1089</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>Node’s matrix decomposition: add a logic for negative scale <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1087">#1087</a> (<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>Feature10/zip extract <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1086">#1086</a> (<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>Implement VRMC_materials_hdr_emissiveMultiplier <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1085">#1085</a> (<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>Fix error when material count was zero in VRM <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1084">#1084</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>Add unique suffix to same name assets. <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1083">#1083</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>AnimationClip import with AnimationClipFactory <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1082">#1082</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>ApplyModifiedProperties <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1081">#1081</a> (<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>experimental zip archive importer <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1080">#1080</a> (<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>fix SettingProvider <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1079">#1079</a> (<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>Fix bug of unarchiving stored file in zip. <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1077">#1077</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>Refactoring <code class="docutils literal notranslate"><span class="pre">GltfParser</span></code> <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1076">#1076</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>TextureDeserializer can await. <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1074">#1074</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
|
||
<li><p>Improve Extract/Clear <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1073">#1073</a> (<a class="reference external" href="https://github.com/ousttrue">ousttrue</a>)</p></li>
|
||
<li><p>Export textures with alpha channel only if necessary <a class="reference external" href="https://github.com/vrm-c/UniVRM/pull/1072">#1072</a> (<a class="reference external" href="https://github.com/Santarh">Santarh</a>)</p></li>
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