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Components
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phi to pitch. theta to yaw.
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2025-09-26 14:17:42 +09:00 |
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ControlRig
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UniGLTFLogger
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2025-02-05 03:47:56 +09:00 |
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FastSpringBone
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より柔軟にJobを扱えるManualUpdateのオーバーロードを追加
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2025-07-01 20:28:04 +09:00 |
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Format
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phi to pitch. theta to yaw.
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2025-09-26 14:17:42 +09:00 |
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IO
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phi to pitch. theta to yaw.
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2025-09-26 14:17:42 +09:00 |
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MeshUtility
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AvatarDescription を使うところを減らして、HumanoidLoader を使う
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2025-04-16 15:34:51 +09:00 |
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Migration
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UniGLTFLogger
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2025-02-05 03:47:56 +09:00 |
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Scenes
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UniGLTFLogger
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2025-02-05 03:47:56 +09:00 |
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Version
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VRMVersion を VRMSpecVersion にリネーム
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2023-10-20 17:54:02 +09:00 |
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AssemblyInfo.cs
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VRM10SpringBoneJoint.s_activeForGizmoDraw to InternalsVisibleTo
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2024-07-11 19:09:35 +09:00 |
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AssemblyInfo.cs.meta
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Refactoring about Vrm10 LookAtRuntime
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2023-02-14 22:08:18 +09:00 |
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Components.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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ControlRig.meta
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mv Assets/VRM10/Runtime/Components/Vrm10Runtime/ControlRig to Assets/VRM10/Runtime/ControlRig
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2023-02-20 13:02:53 +09:00 |
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EnumFlagsAttribute.cs
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VRM10RotationConstraintEditor
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2021-05-18 17:00:21 +09:00 |
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EnumFlagsAttribute.cs.meta
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VRM10RotationConstraintEditor
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2021-05-18 17:00:21 +09:00 |
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FastSpringBone.meta
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Add fastSpringBone10
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2021-09-29 17:02:45 +09:00 |
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Format.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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IO.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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MeshUtility.meta
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Vrm10MeshUtility
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2023-10-25 20:48:52 +09:00 |
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Migration.meta
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init Migration
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2021-01-20 18:36:39 +09:00 |
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Scenes.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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StringExtensions.cs
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UniGLTFLogger を追加
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2024-07-16 15:48:50 +09:00 |
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StringExtensions.cs.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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UnityExtensions.cs
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GetComponent を置き換え。
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2024-07-24 22:09:30 +09:00 |
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UnityExtensions.cs.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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Version.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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VRM10.asmdef
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mathematicsパッケージの参照追加
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2025-06-30 02:40:04 +09:00 |
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VRM10.asmdef.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |