UniVRM/docs/locale/en/LC_MESSAGES/implementation/runtime_resource_management.po
2021-10-11 16:52:25 +09:00

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, VRM Consortium
# This file is distributed under the same license as the UniVRM Programming
# Document package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2021.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-11 16:50+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.1\n"
#: ../../implementation/runtime_resource_management.md:1
msgid "Runtime のリソース管理について"
msgstr ""
#: ../../implementation/runtime_resource_management.md:3
msgid ""
"Runtime Import で `Texture`, `Material`, `Mesh` などのリソースを Root の "
"`GameObject.OnDestroy` と同時に `UnityEngine.Object.Destroy` したい。"
msgstr ""
#: ../../implementation/runtime_resource_management.md:6
msgid "RuntimeGltfInstance"
msgstr ""
#: ../../implementation/runtime_resource_management.md:8
msgid "`RuntimeGltfInstance.OnDestroy` で破棄を実行するようにした。"
msgstr ""
#: ../../implementation/runtime_resource_management.md:28
msgid "VRM-0.X では `RuntimeGltfInstance` にリソースを委譲している。"
msgstr ""
#: ../../implementation/runtime_resource_management.md:30
msgid "Vrm10Instance"
msgstr ""
#: ../../implementation/runtime_resource_management.md:46
msgid "FirstPerson"
msgstr ""