UniVRM/Assets/UniGLTF/Runtime/UniHumanoid/IO/Extensions/UnityExtensions.cs
ousttrue 29545202d3 UniHumanoid のフォルダ構成を整理し、不要になった asmdef を削除した。Resource/test_motion.txt の場所が変更になるのに注意。
* Assets/UniHumanoid/Scripts => Assets/UniGLTF/Runtime/Humanoid
* Assets/UniHumanoid/Editor => Assets/UniGLTF/Editor/Humanoid
* Assets/UniHumanoid/Editor/Tests => Assets/UniGLTF/Tests/Humanoid
* => docs/unihumanoid/index.md
2021-12-06 16:22:25 +09:00

50 lines
1.3 KiB
C#

using System.Collections.Generic;
using UnityEngine;
namespace UniHumanoid
{
public static class UnityExtensions
{
public static Quaternion ReverseX(this Quaternion quaternion)
{
float angle;
Vector3 axis;
quaternion.ToAngleAxis(out angle, out axis);
return Quaternion.AngleAxis(-angle, new Vector3(-axis.x, axis.y, axis.z));
}
public static IEnumerable<Transform> GetChildren(this Transform parent)
{
foreach (Transform child in parent)
{
yield return child;
}
}
public static IEnumerable<Transform> Traverse(this Transform parent)
{
yield return parent;
foreach (Transform child in parent)
{
foreach (Transform descendant in Traverse(child))
{
yield return descendant;
}
}
}
public static SkeletonBone ToSkeletonBone(this Transform t)
{
var sb = new SkeletonBone();
sb.name = t.name;
sb.position = t.localPosition;
sb.rotation = t.localRotation;
sb.scale = t.localScale;
return sb;
}
}
}