UniVRM/Assets/VRM/Editor/Format
2024-11-28 13:30:49 +09:00
..
RecordDisposer.cs
RecordDisposer.cs.meta
vrmAssetPostprocessor.cs Introduce ImporterContextSettings for handling loading animation and 2024-08-17 13:35:27 +09:00
vrmAssetPostprocessor.cs.meta
VRMBlendShapeExportFilter.cs GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
VRMBlendShapeExportFilter.cs.meta
VRMEditorExporter.cs bake 時に SpringBone と LookAt に反映する実装 2024-10-21 22:46:08 +09:00
VRMEditorExporter.cs.meta
VRMEditorImporterContext.cs mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
VRMEditorImporterContext.cs.meta
VRMExporterVaildator.cs GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
VRMExporterVaildator.cs.meta
VRMExporterWizard.cs GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
VRMExporterWizard.cs.meta
VRMExportOptions.cs gui に checkbox つけわすれ 2024-11-28 13:30:25 +09:00
VRMExportOptions.cs.meta
VRMExportSettings.cs 0.x は default true 2024-11-28 13:30:49 +09:00
VRMExportSettings.cs.meta
VRMExportSettingsEditor.cs gui に checkbox つけわすれ 2024-11-28 13:30:25 +09:00
VRMExportSettingsEditor.cs.meta
VRMHumanoidNormalizerMenu.cs FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理 2024-10-21 15:24:00 +09:00
VRMHumanoidNormalizerMenu.cs.meta
VRMImporterMenu.cs メニューの表記、順番調整 2023-11-15 18:24:02 +09:00
VRMImporterMenu.cs.meta
VRMMaterialValidator.cs mv VRM0.X material io files from VRMShaders.VRM.IO.Runtime to VRM 2024-07-18 23:51:13 +09:00
VRMMaterialValidator.cs.meta
VRMSampleCopy.cs impl VRMSampleCopy.Validate 2023-07-05 14:08:30 +09:00
VRMSampleCopy.cs.meta
VRMVersionMenu.cs update package.json management 2024-07-23 20:21:41 +09:00
VRMVersionMenu.cs.meta