mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-03-24 19:34:42 -05:00
87 lines
2.7 KiB
C#
87 lines
2.7 KiB
C#
using System.IO;
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using System.Linq;
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using VrmLib;
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namespace UniVRM10
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{
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/// <summary>
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/// GLTF => VrmLib.Model
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/// </summary>
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public static class ModelReader
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{
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static Model Load(Vrm10Storage storage, string rootName, Coordinates coords)
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{
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if (storage == null)
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{
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return null;
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}
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var model = new Model(coords)
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{
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AssetVersion = storage.AssetVersion,
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AssetGenerator = storage.AssetGenerator,
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AssetCopyright = storage.AssetCopyright,
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AssetMinVersion = storage.AssetMinVersion,
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Coordinates = coords,
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};
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// node
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model.Root.Name = rootName;
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for (var i = 0; i < storage.NodeCount; ++i)
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{
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var node = storage.CreateNode(i);
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model.Nodes.Add(node);
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}
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for (var i = 0; i < model.Nodes.Count; ++i)
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{
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var parent = model.Nodes[i];
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foreach (var j in storage.GetChildNodeIndices(i))
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{
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var child = model.Nodes[j];
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parent.Add(child);
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}
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}
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foreach (var x in model.Nodes)
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{
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if (x.Parent == null)
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{
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model.Root.Add(x);
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}
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}
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// skin
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model.Skins.AddRange(Enumerable.Range(0, storage.SkinCount).Select(x => storage.CreateSkin(x, model.Nodes)));
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// mesh
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model.MeshGroups.AddRange(Enumerable.Range(0, storage.MeshCount).Select(x => storage.CreateMesh(x)));
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// skin
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for (int i = 0; i < storage.NodeCount; ++i)
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{
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var (meshIndex, skinIndex) = storage.GetNodeMeshSkin(i);
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if (meshIndex >= 0 && meshIndex < model.MeshGroups.Count)
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{
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var node = model.Nodes[i];
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var mesh = model.MeshGroups[meshIndex];
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node.MeshGroup = mesh;
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if (skinIndex >= 0 && skinIndex < model.Skins.Count)
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{
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var skin = model.Skins[skinIndex];
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mesh.Skin = skin;
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}
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}
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}
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return model;
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}
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public static Model Read(UniGLTF.GltfData data, Coordinates? coords = default)
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{
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var storage = new Vrm10Storage(data);
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var model = Load(storage, Path.GetFileName(data.TargetPath), coords.GetValueOrDefault(Coordinates.Vrm1));
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model.ConvertCoordinate(Coordinates.Unity);
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return model;
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}
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}
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}
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