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ArrayExtensions.cs
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remove Material and VRM from VrmLib
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2021-04-01 12:16:45 +09:00 |
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ArrayExtensions.cs.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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BufferAccessorAdapter.cs
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remove stride
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2021-04-01 12:16:41 +09:00 |
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BufferAccessorAdapter.cs.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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ComponentBuilder.cs
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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ComponentBuilder.cs.meta
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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DictionaryExtensions.cs
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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DictionaryExtensions.cs.meta
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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ExpressionExtensions.cs
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meta, expressionAvatar, expression の extract を復旧
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2021-04-06 15:08:37 +09:00 |
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ExpressionExtensions.cs.meta
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expression
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2021-04-01 12:16:47 +09:00 |
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IndexExtensions.cs
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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IndexExtensions.cs.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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MeshAdapter.cs
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Submesh.Material to int
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2021-04-01 12:16:45 +09:00 |
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MeshAdapter.cs.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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MeshLoader.cs
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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MeshLoader.cs.meta
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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ModelExtensions.cs
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merge VrmLib.GLb to UniGLTF.Glb
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2021-01-20 18:36:39 +09:00 |
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ModelExtensions.cs.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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ModelLoader.cs
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Submesh.Material to int
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2021-04-01 12:16:45 +09:00 |
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ModelLoader.cs.meta
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rename
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2021-04-01 12:16:40 +09:00 |
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RuntimeUnityBuilder.cs
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meta, expressionAvatar, expression の extract を復旧
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2021-04-06 15:08:37 +09:00 |
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RuntimeUnityBuilder.cs.meta
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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RuntimeVrmConverter.cs
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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RuntimeVrmConverter.cs.meta
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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UnityExtension.cs
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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UnityExtension.cs.meta
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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Vrm10Exporter.cs
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Submesh.Material to int
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2021-04-01 12:16:45 +09:00 |
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Vrm10Exporter.cs.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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Vrm10ExporterExtensions.cs
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Submesh.Material to int
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2021-04-01 12:16:45 +09:00 |
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Vrm10ExporterExtensions.cs.meta
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remove IVrmExporter
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2021-04-01 12:16:41 +09:00 |
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Vrm10MToonMaterialImporter.cs
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implement MToon
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2021-04-01 20:22:27 +09:00 |
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Vrm10MToonMaterialImporter.cs.meta
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WIP Vrm10MToonMaterialImporter
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2021-04-01 12:16:42 +09:00 |
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Vrm10Storage.cs
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Submesh.Material to int
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2021-04-01 12:16:45 +09:00 |
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Vrm10Storage.cs.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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VrmLoader.cs
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |
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VrmLoader.cs.meta
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remove Texture and Material from VRM10(use VRMShaders)
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2021-04-01 12:16:45 +09:00 |