UniVRM/Assets/VRMShaders/GLTF
2022-06-02 14:43:31 +09:00
..
IO VRMShaders.GLTF.IO.Runtime から UniUnlit への参照を除去。MaterialFallback.cs にフォールバック情報を移動 2022-06-02 14:43:31 +09:00
UniUnlit Rename to UniUnlitUtil and Use UniUnlitUtil.ShaderName 2021-09-27 21:01:10 +09:00
IO.meta Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00
UniUnlit.meta Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00