UniVRM/Scripts/BlendShape/BlendShapeKey.cs
2018-04-03 20:24:17 +09:00

92 lines
2.1 KiB
C#

using System;
namespace VRM
{
[Serializable]
public struct BlendShapeKey : IEquatable<BlendShapeKey>
{
public string Name;
public BlendShapePreset Preset;
string m_id;
string ID
{
get
{
if (string.IsNullOrEmpty(m_id))
{
if (Preset != BlendShapePreset.Unknown)
{
m_id = Preset.ToString().ToUpper();
}
else
{
m_id = Name;
}
}
return m_id;
}
}
public BlendShapeKey(string name) : this(name, BlendShapePreset.Unknown)
{
}
public BlendShapeKey(BlendShapePreset preset) : this(preset.ToString(), BlendShapePreset.Unknown)
{
}
public BlendShapeKey(string name, BlendShapePreset preset)
{
Name = name.ToUpper();
Preset = preset;
if (Preset != BlendShapePreset.Unknown)
{
m_id = Preset.ToString().ToUpper();
}
else
{
m_id = Name;
}
}
public override string ToString()
{
return ID;
}
public bool Equals(BlendShapeKey other)
{
return ID == other.ID;
}
public override bool Equals(object obj)
{
if (obj is BlendShapeKey)
{
return Equals((BlendShapeKey)obj);
}
else
{
return false;
}
}
public override int GetHashCode()
{
return ID.GetHashCode();
}
public static BlendShapeKey CreateFrom(BlendShapeClip clip)
{
return new BlendShapeKey(clip.BlendShapeName, clip.Preset);
}
public bool Match(BlendShapeClip clip)
{
return this.Equals(CreateFrom(clip));
}
}
}