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* MeshUtility を UniGLTF 下に移動 * Assets/VRM10 を追加 * JsonSchemaからのコード生成 UniGLTF/Editor/Generator を追加 |
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| .. | ||
| AlphaModeType.cs | ||
| AlphaModeType.cs.meta | ||
| ColorSpace.cs | ||
| ColorSpace.cs.meta | ||
| Image.cs | ||
| Image.cs.meta | ||
| Material.cs | ||
| Material.cs.meta | ||
| PBRMaterial.cs | ||
| PBRMaterial.cs.meta | ||
| Texture.cs | ||
| Texture.cs.meta | ||
| TextureInfo.cs | ||
| TextureInfo.cs.meta | ||
| UnlitMaterial.cs | ||
| UnlitMaterial.cs.meta | ||