UniVRM/Assets/VRM10/MToon10/Runtime/UnityShaderLab/ShaderLabDefinedValues/UnityZWriteMode.cs
2024-07-18 22:55:02 +09:00

8 lines
126 B
C#

namespace VRMShaders.VRM10.MToon10.Runtime
{
public enum UnityZWriteMode
{
Off = 0,
On = 1,
}
}