UniVRM/Assets/UniGLTF/Runtime/SpringBoneJobs
2025-03-13 17:09:20 +09:00
..
Blittables FastSpringBoneCombinedBuffer.DrawGizmos 2024-11-12 13:47:05 +09:00
InputPorts Refs #2525 - Using mesh topology to also process quads. Quads are being split into two triangles. 2024-12-04 12:51:32 +01:00
Blittables.meta
FastSpringBoneBufferCombiner.cs fix logicsIndex in ReconstructIfDirty 2025-03-10 16:09:51 +09:00
FastSpringBoneBufferCombiner.cs.meta
FastSpringBoneConbinedBuffer.cs CurrentTails in center local coordinates. 2025-03-13 17:09:20 +09:00
FastSpringBoneConbinedBuffer.cs.meta FastSpringBoneBufferCombiner の責務を分割。 2024-10-01 19:10:35 +09:00
FastSpringBoneDisposer.cs Unregister 呼んでなかった 2024-09-05 16:55:12 +09:00
FastSpringBoneDisposer.cs.meta
FastSpringBoneScheduler.cs BlittableExternalData to BlittableModelLevel 2024-10-03 19:42:33 +09:00
FastSpringBoneScheduler.cs.meta
InputPorts.meta
PullTransformJob.cs
PullTransformJob.cs.meta
PushTransformJob.cs
PushTransformJob.cs.meta
SpringBoneJobs.asmdef TransformExtensions.AbsoluteMaxValue 2024-10-07 16:38:58 +09:00
SpringBoneJobs.asmdef.meta
UpdateFastSpringBoneJob.cs TransformExtensions.AbsoluteMaxValue 2024-10-07 16:38:58 +09:00
UpdateFastSpringBoneJob.cs.meta