UniVRM/Assets/VRM10/Editor/Vrm10TopMenu.cs
2022-11-03 20:58:14 +09:00

25 lines
853 B
C#

using UnityEditor;
namespace UniVRM10
{
public static class Vrm10TopMenu
{
private const string UserMenuPrefix = VRMVersion.MENU;
private const string DevelopmentMenuPrefix = VRMVersion.MENU + "/Development";
[MenuItem(UserMenuPrefix + "/Export VRM-1.0", priority = 1)]
private static void OpenExportDialog() => VRM10ExportDialog.Open();
#if VRM_DEVELOP
[MenuItem(UserMenuPrefix + "/VRM1 Window", false, 2)]
private static void OpenWindow() => VRM10Window.Open();
[MenuItem(DevelopmentMenuPrefix + "/Generate from JsonSchema")]
private static void Generate() => Vrm10SerializerGenerator.Run(false);
[MenuItem(DevelopmentMenuPrefix + "/Generate from JsonSchema(debug)")]
private static void Parse() => Vrm10SerializerGenerator.Run(true);
#endif
}
}