UniVRM/Assets/VRM
ousttrue bf6290ff9d Squashed commit of the following:
commit 2337e6cc3f3911fd32fa82d38b57a4e2ad29c86e
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 22:06:08 2019 +0900

    Do not integrate below Unity 2017.2

commit edbae238840aaf7157e0dd81ca03e11e3aeaf50b
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 21:37:06 2019 +0900

    Add Integrate method for Runtime

commit ad50a2e5565aea0d8e13f04bbe984671e66692bd
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 19:09:17 2019 +0900

    MeshIntegrator only work with prefab.

commit 3fb428e0ef05adb490f98bf0391f22a58c2c5d41
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 19:08:51 2019 +0900

    Add FileName Property to UnityPath

commit e17e42d3c91238923352511f4979d4139ed15a83
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 15:48:22 2019 +0900

    Refactoring GetPrefab method

commit ab1b3b9535e7cf21de43b597318347f34ba771c2
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 20:09:34 2019 +0900

    Blendshape's values Follow renderers change.

commit 194599955b91d62410a08f16f159ce7ddcaec635
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 03:37:28 2019 +0900

    Move general integration method from Editor to Runtime.

commit bbe2697e298c8c61d66a46e33c61545ee4d6cdae
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 03:18:28 2019 +0900

    Move integration method from Editor to Runtime.

commit a60e4da63ec40761cdd53ef75c3245b36e4d0ba2
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 02:46:29 2019 +0900

    Disabled source renderers after integration.

commit 28cb426331b071020fe5806bb929019a2617f58c
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 02:11:12 2019 +0900

    Consider Renderer with blendshapes.

commit 898ee75ac7f1457a8d2e6b02d6d40d607565d430
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 01:57:16 2019 +0900

    Refactoring codes.

commit bb2339dd14eef7cedce5a1a446f54741fea02521
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 01:36:32 2019 +0900

    Refactoring.

commit 8a0330fa4a8cc3458997bfc342589565fd16b6c7
Author: Masataka SUMI <santarh@gmail.com>
Date:   Tue Jun 11 01:36:26 2019 +0900

    Remove unused bone root finding code.

commit 90b1a1a82b5b948bb3e33030d4392dbc10c800ef
Author: Masataka SUMI <santarh@gmail.com>
Date:   Mon Jun 10 23:51:05 2019 +0900

    Consider zero bone SkinnedMesh.

commit 16949adabedc9ca9ff7e98a4aacb5147fb956731
Author: Masataka SUMI <santarh@gmail.com>
Date:   Mon Jun 10 23:45:13 2019 +0900

    Fix bug of merging blendshapes.

commit 559921ce2620dc0152a2a88f1ca93229670ca1f7
Author: Masataka SUMI <santarh@gmail.com>
Date:   Mon Jun 10 21:24:20 2019 +0900

    Divide MeshIntegrator classes
2020-08-25 17:00:25 +09:00
..
DepthFirstScheduler ContinueWithCoroutine method supports a return value and a argument 2020-07-01 12:36:44 +09:00
Documentation add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
UniGLTF Squashed commit of the following: 2020-08-25 17:00:25 +09:00
UniHumanoid fix obsolete 2020-07-27 15:48:54 +09:00
UniJSON implement deserializer generator 2019-08-08 20:25:37 +09:00
UniVRM Squashed commit of the following: 2020-08-25 17:00:25 +09:00
CHANGELOG.md add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
CHANGELOG.md.meta add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
DepthFirstScheduler.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
Documentation.meta add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
LICENSE.md add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
LICENSE.md.meta add upm documentation for VRM and VRMShaders 2020-07-21 12:54:09 +09:00
package.json Bump version to 0.58.1 2020-08-19 16:05:34 +09:00
package.json.meta Add UPM integration 2020-05-08 12:38:00 +08:00
README.md update README 2020-07-21 14:04:03 +09:00
README.md.meta add README in vrm and vrmshaders folder 2020-07-21 13:21:58 +09:00
README.url Add README.url 2019-02-05 20:53:44 +09:00
README.url.meta Add README.url 2019-02-05 20:53:44 +09:00
UniGLTF.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
UniHumanoid.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
UniJSON.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
UniVRM.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
VRM.asmdef Runtimeエクスポーター向けのシェーダープロパティの事前定義を分離 2019-02-28 21:31:33 +09:00
VRM.asmdef.meta Rearrange directory structures to support Assembly Definition Files. Add asmdef files 2019-01-29 18:07:48 +09:00

VRM

The core library for UniVRM-0.XX.

Import VRM (Unity 2019.3.4f1~)

Window -> Package Manager -> Add package from git URL and add the followings in order:

  • https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders
  • https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM => depends on VRMShaders

or add the package name and git URL in Packages/manifest.json:

{
  "dependencies": {
    "com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders",
    "com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM",
  }
}