UniVRM/Assets/VRM10/Runtime/Migration/MigrationVrm.cs
2021-09-07 15:06:51 +09:00

125 lines
5.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using UniJSON;
namespace UniVRM10
{
/// <summary>
/// Convert vrm0 binary to vrm1 binary. Json processing
/// </summary>
public static class MigrationVrm
{
public static byte[] Migrate(byte[] src)
{
var glb = UniGLTF.Glb.Parse(src);
var json = glb.Json.Bytes.ParseAsJson();
return Migrate(json, glb.Binary.Bytes);
}
public static byte[] Migrate(JsonNode json, ArraySegment<byte> bin)
{
var gltf = UniGLTF.GltfDeserializer.Deserialize(json);
// attach glb bin to buffer
foreach (var buffer in gltf.buffers)
{
buffer.OpenStorage(new UniGLTF.SimpleStorage(bin));
}
// https://github.com/vrm-c/vrm-specification/issues/205
RotateY180.Rotate(gltf);
var vrm0 = json["extensions"]["VRM"];
gltf.extensions = null;
{
// vrm
var vrm1 = new UniGLTF.Extensions.VRMC_vrm.VRMC_vrm();
// meta (required)
vrm1.Meta = MigrationVrmMeta.Migrate(gltf, vrm0["meta"]);
// humanoid (required)
vrm1.Humanoid = MigrationVrmHumanoid.Migrate(vrm0["humanoid"]);
// blendshape (optional)
if (vrm0.TryGet("blendShapeMaster", out JsonNode vrm0BlendShape))
{
vrm1.Expressions = new UniGLTF.Extensions.VRMC_vrm.Expressions
{
Preset = new UniGLTF.Extensions.VRMC_vrm.Preset(),
Custom = new Dictionary<string, UniGLTF.Extensions.VRMC_vrm.Expression>(),
};
foreach (var (preset, customName, expression) in MigrationVrmExpression.Migrate(gltf, vrm0BlendShape))
{
switch (preset)
{
case ExpressionPreset.happy: vrm1.Expressions.Preset.Happy = expression; break;
case ExpressionPreset.angry: vrm1.Expressions.Preset.Angry = expression; break;
case ExpressionPreset.sad: vrm1.Expressions.Preset.Sad = expression; break;
case ExpressionPreset.relaxed: vrm1.Expressions.Preset.Relaxed = expression; break;
case ExpressionPreset.surprised: vrm1.Expressions.Preset.Surprised = expression; break;
case ExpressionPreset.aa: vrm1.Expressions.Preset.Aa = expression; break;
case ExpressionPreset.ih: vrm1.Expressions.Preset.Ih = expression; break;
case ExpressionPreset.ou: vrm1.Expressions.Preset.Ou = expression; break;
case ExpressionPreset.ee: vrm1.Expressions.Preset.Ee = expression; break;
case ExpressionPreset.oh: vrm1.Expressions.Preset.Oh = expression; break;
case ExpressionPreset.blink: vrm1.Expressions.Preset.Blink = expression; break;
case ExpressionPreset.blinkLeft: vrm1.Expressions.Preset.BlinkLeft = expression; break;
case ExpressionPreset.blinkRight: vrm1.Expressions.Preset.BlinkRight = expression; break;
case ExpressionPreset.lookUp: vrm1.Expressions.Preset.LookUp = expression; break;
case ExpressionPreset.lookDown: vrm1.Expressions.Preset.LookDown = expression; break;
case ExpressionPreset.lookLeft: vrm1.Expressions.Preset.LookLeft = expression; break;
case ExpressionPreset.lookRight: vrm1.Expressions.Preset.LookRight = expression; break;
case ExpressionPreset.neutral: vrm1.Expressions.Custom[customName] = expression; break;
case ExpressionPreset.custom: vrm1.Expressions.Custom[customName] = expression; break;
default: throw new NotImplementedException();
}
}
}
// lookat & firstperson (optional)
if (vrm0.TryGet("firstPerson", out JsonNode vrm0FirstPerson))
{
(vrm1.LookAt, vrm1.FirstPerson) = MigrationVrmLookAtAndFirstPerson.Migrate(gltf, vrm0FirstPerson);
}
UniGLTF.Extensions.VRMC_vrm.GltfSerializer.SerializeTo(ref gltf.extensions, vrm1);
}
// springBone & collider (optional)
if (vrm0.TryGet("secondaryAnimation", out JsonNode vrm0SpringBone))
{
var springBone = MigrationVrmSpringBone.Migrate(gltf, vrm0SpringBone);
UniGLTF.Extensions.VRMC_springBone.GltfSerializer.SerializeTo(ref gltf.extensions, springBone);
}
// MToon
{
MigrationMToon.Migrate(gltf, json);
}
// Serialize whole glTF
ArraySegment<byte> vrm1Json = default;
{
var f = new JsonFormatter();
UniGLTF.GltfSerializer.Serialize(f, gltf);
vrm1Json = f.GetStoreBytes();
}
// JSON 部分だけが改変されて、BIN はそのまま
return UniGLTF.Glb.Create(vrm1Json, bin).ToBytes();
}
public static void Check(JsonNode vrm0, UniGLTF.Extensions.VRMC_vrm.VRMC_vrm vrm1)
{
MigrationVrmMeta.Check(vrm0["meta"], vrm1.Meta);
MigrationVrmHumanoid.Check(vrm0["humanoid"], vrm1.Humanoid);
}
public static void Check(JsonNode vrm0, UniGLTF.Extensions.VRMC_springBone.VRMC_springBone vrm1, List<UniGLTF.glTFNode> nodes)
{
// Migration.CheckSpringBone(vrm0["secondaryAnimation"], vrm1.sp)
}
}
}