UniVRM/Assets/UniGLTF/Runtime/SpringBoneJobs/InputPorts/FastSpringBoneSpring.cs

13 lines
280 B
C#

using System;
using UnityEngine;
namespace UniGLTF.SpringBoneJobs.InputPorts
{
[Serializable]
public struct FastSpringBoneSpring
{
public Transform center;
public FastSpringBoneJoint[] joints;
public FastSpringBoneCollider[] colliders;
}
}