UniVRM/Assets/VRM10/Runtime/IO/Material
2024-04-30 16:35:48 +09:00
..
BuiltInRP specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
URP If MaterialDescriptorGenerator is not specified, automatically determine it. 2024-04-30 16:35:48 +09:00
BuiltInRP.meta fix directory name cases 2022-11-04 16:28:04 +09:00
URP.meta format directory structure about VRM10 material io 2022-11-04 15:50:42 +09:00
Vrm10MaterialExportUtils.cs rename vrm10 material importer class names 2022-11-10 21:41:01 +09:00
Vrm10MaterialExportUtils.cs.meta rename vrm10 material importer class names 2022-11-10 21:41:01 +09:00