UniVRM/Assets/VRM/Runtime/IO/MaterialIO
2024-04-30 16:35:48 +09:00
..
BuiltInRP specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
URP specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
BuiltInRP.meta fix directory name cases 2022-11-04 16:28:04 +09:00
URP.meta format directory structure about VRM material IO 2022-11-04 15:45:05 +09:00
VRMRenderPipelineMaterialDescriptorGeneratorUtility.cs If MaterialDescriptorGenerator is not specified, automatically determine it. 2024-04-30 16:35:48 +09:00
VRMRenderPipelineMaterialDescriptorGeneratorUtility.cs.meta Adds a new trio of utility classes 2023-07-25 12:23:25 +01:00