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ColorSpace.cs
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Divide ColorSpace enum
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2021-05-13 19:20:38 +09:00 |
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ColorSpace.cs.meta
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Divide ColorSpace enum
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2021-05-13 19:20:38 +09:00 |
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ITextureExporter.cs
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Rename, comment
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2021-05-21 18:12:40 +09:00 |
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ITextureExporter.cs.meta
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define interface
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2021-05-20 20:00:16 +09:00 |
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ITextureSerializer.cs
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Consider colorspace
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2021-05-21 18:12:21 +09:00 |
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ITextureSerializer.cs.meta
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Refactoring Serializing Textures
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2021-05-20 18:23:26 +09:00 |
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MaterialFactory.cs
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Add RenderQueue to MaterialImportParam
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2021-05-10 19:59:19 +09:00 |
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MaterialFactory.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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MaterialImportParam.cs
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Add RenderQueue to MaterialImportParam
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2021-05-10 19:59:19 +09:00 |
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MaterialImportParam.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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NormalConverter.cs
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Rename, Comment
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2021-05-20 21:24:30 +09:00 |
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NormalConverter.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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OcclusionMetallicRoughnessConverter.cs
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Rename, Comment
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2021-05-20 21:24:30 +09:00 |
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OcclusionMetallicRoughnessConverter.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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RuntimeTextureSerializer.cs
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Consider colorspace
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2021-05-21 18:12:21 +09:00 |
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RuntimeTextureSerializer.cs.meta
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Refactoring Serializing Textures
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2021-05-20 18:23:26 +09:00 |
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SamplerParam.cs
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fix default
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2021-05-24 16:40:08 +09:00 |
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SamplerParam.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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TextureConverter.cs
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new Texture2D(mipmap)
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2021-05-24 15:02:38 +09:00 |
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TextureConverter.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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TextureExporter.cs
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Force copy texture if texture type was "Normal map".
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2021-05-21 20:51:13 +09:00 |
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TextureExporter.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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TextureExtensions.cs
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コミット漏れと mipmapCount
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2021-05-24 15:53:47 +09:00 |
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TextureExtensions.cs.meta
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コミット漏れと mipmapCount
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2021-05-24 15:53:47 +09:00 |
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TextureFactory.cs
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new Texture2D(mipmap)
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2021-05-24 15:02:38 +09:00 |
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TextureFactory.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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TextureImportName.cs
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mod TextureImportName.GetExtractName to GetUnityObjectName
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2021-04-14 20:09:30 +09:00 |
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TextureImportName.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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TextureImportParam.cs
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TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化
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2021-04-14 16:41:15 +09:00 |
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TextureImportParam.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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TextureImportTypes.cs
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Rename, Comment
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2021-05-20 21:24:30 +09:00 |
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TextureImportTypes.cs.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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VRMShaders.GLTF.IO.Runtime.asmdef
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |
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VRMShaders.GLTF.IO.Runtime.asmdef.meta
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Refactoring VRMShaders directory & asmdef
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2021-04-08 20:19:37 +09:00 |