UniVRM/Assets
2021-10-28 14:58:03 +09:00
..
UniGLTF 順番、名前調整。ForTest。 2021-10-27 20:35:16 +09:00
VRM GltfData.GetBytesFromUri 2021-10-27 17:31:32 +09:00
VRM_Samples use RuntimeOnlyAwaitCaller 2021-10-18 18:45:23 +09:00
VRM10 Func<int, int> to delegage int MeshIndexToNodeIndexFunc(int meshIndex) 2021-10-28 14:58:03 +09:00
VRM10_Samples use RuntimeOnlyAwaitCaller 2021-10-18 18:48:35 +09:00
VRMShaders Merge remote-tracking branch 'upstream/master' into readonly_struct_material_descriptor 2021-10-25 17:02:13 +09:00
UniGLTF.meta UniGLTF を移動して、admdef を調整 2020-11-24 18:59:56 +09:00
VRM_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM.meta Move Assets/* (expect Plugins) to Assets/VRM/* 2018-12-29 13:21:42 +09:00
VRM10_Samples.meta copy Samples~ to under Assets 2021-10-14 19:28:31 +09:00
VRM10.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRMShaders.meta mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders 2020-06-19 12:56:57 +09:00