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BlendShapeAvatar.cs
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UniGLTFLogger を追加
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2024-07-16 15:48:50 +09:00 |
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BlendShapeAvatar.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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BlendShapeBindingMerger.cs
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GetComponent を置き換え。
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2024-07-24 22:09:30 +09:00 |
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BlendShapeBindingMerger.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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BlendShapeClip.cs
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ビルドエラー(runtime への UnityEditor 漏れ出し)を修正
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2022-05-31 13:13:03 +09:00 |
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BlendShapeClip.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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BlendShapeClipHandler.cs
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GetComponent を置き換え。
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2024-07-24 22:09:30 +09:00 |
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BlendShapeClipHandler.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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BlendShapeKey.cs
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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BlendShapeKey.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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BlendShapeMerger.cs
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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BlendShapeMerger.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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Blinker.cs
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GetComponent を置き換え。
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2024-07-24 22:09:30 +09:00 |
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Blinker.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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MaterialValueBindingMerger.cs
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GetComponent を置き換え。
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2024-07-24 22:09:30 +09:00 |
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MaterialValueBindingMerger.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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MeshPreviewItem.cs
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GetComponent を置き換え。
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2024-07-24 22:09:30 +09:00 |
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MeshPreviewItem.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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PreviewSceneManager.cs
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GetComponent を置き換え。
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2024-07-24 22:09:30 +09:00 |
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PreviewSceneManager.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |
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VRMBlendShapeProxy.cs
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Reinitialize
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2022-06-29 13:07:58 +09:00 |
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VRMBlendShapeProxy.cs.meta
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FolderとAsmdef整理。Runtime, Editor, Tests
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2020-12-01 19:54:13 +09:00 |