UniVRM/Scripts/Meta/VRMMetaObject.cs
2018-03-30 15:47:34 +09:00

45 lines
1.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace VRM
{
public class VRMMetaObject : ScriptableObject
{
#region Info
[SerializeField, Header("Information")]
public string Title;
[SerializeField]
public string Author;
[SerializeField]
public string ContactInformation;
[SerializeField]
public Texture2D Thumbnail;
[SerializeField]
public string Reference;
#endregion
#region License
[SerializeField, Header("License")]
public LicenseType LicenseType;
[SerializeField]
public string OtherLicenseUrl;
#endregion
public bool Equals(VRMMetaObject other)
{
return
Author == other.Author
&& Title == other.Title
&& UniGLTF.MonoBehaviourComparator.AssetAreEquals(Thumbnail, other.Thumbnail)
;
}
}
}